Server Crash with Nomad Encounters
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Nomad Battleships do not have an engine fitted, I guess because DA wanted them to be stationary. Instead, each has an engine effect connected to HpEngine01 (loadouts_special.ini):-
equip = fx_Nomad_battleship_engine, HpEngine01
Our modded server crashed on almost every encounter with a Nomad battleship appearing, although not all, until we equipped the Nomad Battleship with an engine, fortunately one does exist in plain FL for those who don’t have a full mod:-
equip = ge_nb_engine_01
We commented out the equip = fx_Nomad_battleship_engine, HpEngine01
This seems to have stoppped the crashes.
Has anyone else experienced this, or is the real cause of the crashes something else combined with this?
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Not totally correct. The Nomad BS has always had an entry for an engine. The entries you’re talking about are taken from singleplayer loadouts ST. I don’t trust anything to do with SP loadouts as they could have things in them that can be triggered by mission scripts, ie cloaking.
For MP you’ve done the right thing, only use the
equip = ge_nb_engine_01
for the engine and it should work ok. I’ve used Nomad BS encounters for years in various mods, never had an issue. Don’t forget the Nomad BS’s were never used in MP until some of us got bored and threw them into our mods. It was always designed for singleplayer
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Many thanks pal.