Modding nomads
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the half block in shiparch is missing because the ship doesn’t need values to be flyable. check out ships like transports, trains and capitals, theyre all just the same short.
actually i guess as you can make any npc fly any ship it should work the same way. just watch out for reference typos and avoid identical nicknames that should do it. -
Standard settings of the Nomads allows just the “area_nomads_m13” encounter. So you have to give your zone this encounter. Patrols are not supported by Nomad ships.
To understand how this works you should take a look on the zone pop in EW06 or EW05.
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Skotty. wrote:
Standard settings of the Nomads allows just the “area_nomads_m13” encounter. So you have to give your zone this encounter. Patrols are not supported by Nomad ships.Yay, thats what i wanted to hear.
How to enable patrols and other encounters? Any hack or tutorial? -
You just would have to open the npcships.ini and look for the nomad ships given in the faction_prop to them (MSN13_Nomad_Fighter_Populator and fc_n_no_fighter_d19).
In the npcships you see the line with npc_class = for every ship.
For the Nomad-patrols you need to add , class_fighter at the end of the line.So you can use these Nomad ships now with any encounter (area_assault, area_patrol, area_whatever), because the class_fighter is the most used one for fighters.
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are you sure your encounter calls the elite2 archetype? cuz what i see there in your contact list all the ships are the same (or have at least identical ids_names which is irrelevant) and this is likely because the ship is coded to be called all the times.
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Gisteron wrote:
are you sure your encounter calls the elite2 archetype?[NPCShipArch]
nickname = mod_no_fighter
loadout = mod_no_fighter
level = d19
ship_archetype = no_fighter
pilot = MSN13_Nomad_Fighter
state_graph = FIGHTER
npc_class = unlawful, class_fighter, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d13, d14, d15, d16, d17, d18, d19[NPCShipArch]
nickname = mod_no_elite
loadout = mod_no_elite
level = d19
ship_archetype = no_elite
pilot = MSN13_Nomad_Fighter
state_graph = FIGHTER
npc_class = unlawful, class_fighter, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d13, d14, d15, d16, d17, d18, d19[NPCShipArch]
nickname = mod_no_elite2
loadout = mod_no_elite2
level = d19
ship_archetype = no_elite2
pilot = MSN13_Nomad_Fighter
state_graph = FIGHTER
npc_class = unlawful, class_fighter, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d13, d14, d15, d16, d17, d18, d19 -
The guy had the decency to help you out when you needed it, be a nice gesture to give him a little something in return.
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Timmy51m wrote:
The guy had the decency to help you out when you needed it, be a nice gesture to give him a little something in return.Ok ok, there are they. But they’re not so nice…
http://depositfiles.com/files/zlou37t3w