Disabling Single Player Mode
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i too would like to know LOL
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One thing we are very keen on with our mod is disabling single player mode. I saw NS did it in his mod.
Whatās mod ? may you can give me the name ?
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@ rik
Disabling SP. First thing to do is create some dummy ini files to go into the SP folders, DATA\MISSIONS
Here you will see the folders marked M01A, M01B and so on. Inside each of those put an empty npcships.ini file and you can forget SP will work again. This is how NS did it as heās a good friend of mine and we talked about this ages ago. This also means that if anyone clicks to start an SP game on the main menu, they will ctd. -
Hey Gibbon,
Thats fantastic thanks very much.
@mknote - no this mod is going to be multiplayer only.
Anyone know how to remove to the āNew Gameā and āLoad Gameā buttons?
TIA
Rik
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cool thanks, mate - should be able to find those pretty easily
Cheers
Rik -
@OP huh? lol
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lol, well ic ant remember what mod is was but you could click singleplayer and then the menu would go off the screen, then it would come straight back. no CTD. im gunna have to look lmao XD
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@ OP
I agree that a ctd is not the best. The point is, trying to disable SP. The way iāve described does this but the problem is now the menu screen. Most people who understand english will not click where it says UNAVAILABLE. Some will. Those that do will ctd. If i knew how to disable those two buttons on the menu screen, believe me i would lol
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the mod might not be compatable with singleplayer. hence why its disabled. lol (tho anyone in there right mind would try everything to make it SP aswell - we are disabling it in ours till I can find a fix. lol)
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@cheese:
the mod might not be compatable with singleplayer. hence why its disabled. lol (tho anyone in there right mind would try everything to make it SP aswell - we are disabling it in ours till I can find a fix. lol)
Yes, if you make a mod and remove all of gameās faction (like me), disable the singleplayer will be better.
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Heyā¦.
Personally I prefer the challenges that Multiplayer offers. As do my clan mates and most of the people I have played online with in the past. Hence the mod weāre writing is specifically tailored to multiplayer.
So MK, weāll have to agree to disagree on this one
I am keen to look at SP stuff but ideally Iād have to totally overhaul the SP missions something Iām not prepared to look at short term, so R1 will be release with no SP mode.
For reference:
resources.dll
001268 - NEW GAME
001269 - LOAD GAME@CheeseOnToastā¦ if you can find that menu fix that would be magic
Cheers,
Rik -
Quick updateā¦
I created a new text doc, renamed it npcships.ini (0 bytes)
Pasted it into:
Data\Missions\M01A
Data\Missions\M01B
etcā¦
Obviously left the npcships.ini in Data\Missions alone.Clicked the button that was āNEW GAMEā (now āDISABLEDā)
The intro movie started, zoomed in on FP7 and hung. Eventually blue screened - memory leak (not wholly suprising in retrospect), first time ever Iām disappointed not to see a CTD
Thinking Iād misread your instructions I also included blank mission files M01a.ini (0 bytes) etcā¦
The game started and put me in a Starter ship in Omi Major!
Anymore thoughts?
Cheers,
Rik -
Iāve seen buttons removed somewhere.
My approach would be to find out where buttons are defined, and comment that one out. Alternativly, you could create a ātrainingā system The player is locked into and change the name of the button to āSolo Trainingā or somthing. -
Now thats the sort of āoutside the boxā thinking that wins prizesā¦
Iāll give this one some thoughtā¦ it might well fit in with something else Iāve implemented already (a kind of Arcade Challenge System which is already separate from the main āuniverseā).
Thanks for the idea Ruppet!