Questions about Jumpholes
-
Here we go:
I want to push the lod range of the vanilla jump holes, but in the solararch.ini they have no lod_range line, so I tried to add such a line, but that wasn’t a good idea.
I’m sure that I’ve seen JH’s visible from 30k or more, I just can’t remember where it was (its been awhile since I’ve seen it).Ty in advance for your help
Mindhunter -
Adjust the pbubble on the jumphole fx. I’m at work so I can’t tell ya which one it is.
-
Can u give me some more infos?
I 've checked the ini’s for a pbubble and also the 3db files but it seems that i’m to silly to find it myself. -
**Jumpholes use the EFT_JUMP_GATE_EFFECTS. This can be found in FX\effect_type.ini, search for the FX listed to the left, in that entry you will find pbubble at the bottom of it.
Here is an example of a jump hole that can be seen from 15k away…
[EffectType]
nickname = EFT_JUMP_GATE_EFFECTS
priority = 1.000000
generic_priority = 1.000000
lod_type = EFT_LOD_NONE
radius = 800.000000
visibility = EXIST_OFFSCREEN
update = CULL_UPDATE
run_time = -1
pbubble = 3000, 15000 <– here is the setting u need to change** -
Thanks again LS, I could bet i’ve checked that ini but who knows….
One last question, what is the first number for? Is it like in the LOD_range?I’ve not changed the first number and it works fine, no matter is I make it lower or higher i cant see any difference.
I guess its not that important but i always like to know what things are for. ;D