3D Model Showroom
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Ok, to get off that subject, I got a new model of the Carrier Ive been working on. I had to go back and redo the model and renamed it, cause if it was in Freelancer, probly be a new Carrier for Rhienland, since “Zepplin” is a German Aircraft, originally.
Here’s a size comparision in relation to the Discovery Liberty Assault Cruiser.
Though, I might change the size later. -
Note to self… dont mod at 2am without coffee…
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That is Nice! wouldn’t mind using that
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Yea, fantastic job, must agree.
Hope you gonna split wings in parts so they can be animated to fold.
Hopefully, someday, we get ability to trigger that. -
Exellent model !!
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New details makes it perfect, still, IMO, there are some that was better in first version.
I would delete all red parts.
Cockpit was better looking, CM and Mine launchers will have more room and hardpoint for gun is too thick and sticking out too much.
Still - best so far!P.S. Shame for wings parts, that could be Defender of all’s Dreams!
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sumanuti wrote:
New details makes it perfect, still, IMO, there are some that was better in first version.
I would delete all red parts.
Cockpit was better looking, CM and Mine launchers will have more room and hardpoint for gun is too thick and sticking out too much.
Still - best so far!P.S. Shame for wings parts, that could be Defender of all’s Dreams!
Signed, especially with said cockpit. Sometimes you can also improve too much, but still looks very inviting. Good Work !
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Alright, here’s a paint over. Tell me what you think before I modify the model tonight.
I wanted to do something with the cockpit, it just looked to plain to me.
And I was thinking of using custom mine and counter measure droppers to fit the existing slots.
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A Jumpgate I’m woking on:
In game, with glow maps added:
http://i113.photobucket.com/albums/n240/Alucard1_01/screen1-9.png
It’s animated with the ring rotating and has a fairly ok sur. Will post a vid later so you can see it in action.