System creation and editing
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I would like to request help from an individual who knows how to make the maps freelancer uses.
this is for my mod which so far has gone slowly due to some minor set backs and time constraints.
I am keen to learn and would eventually like to take over the role from you when I know enough about how to do it to act on my own without assistance.
so basically I need somebody whom is either willing to help me with mapping, or if they dont have time for 100% work load, can tell me what programs I need, how to go about starting, and add me on skype so they can be around if i need a quick response to a question. Like how sushi did to help me learn how to add models into the game.
I await hopefully some good news
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Check out Freelancer Community’s Forums, specificly the Tutorial section. You might be able to find what you need. DwnUndr’s TCM (Total Conversion Mod) pack might be helpful as well, you can get it at ModDB here.
Fus
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I’ve found FL Mod studio a very useful tool for system building primarily because it edits the activated mod files.
The 3D visual editor is great for getting a feel for system layout and balance as it can show all the system ini objects, see the link below.
http://the-starport.net/freelancer/forum/viewtopic.php?post_id=25903
I can build a few system for you if you want, just send me a sketch/drawing of the basic layout
CK256
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You can add me on skype if you like, I can answer basic questions all across the FL modding spectrum; including system mapping.
Skype: striketheory
Hell, I think you had me on skype a while back. -
thanks all for your repsonses.
@Fusion, that program does look pretty neat, i will take a look
@CK256, it would be really good of you to build some maps for me, they shouldnt be as complicated as vanilla freelancer maps
@bob, i do have you on skype lol, just you changed your name to something else
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Nah I think you were culled in one of my regular sweeps since i left Disco, I think.