SVN Repository
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Some Coders won’t re-release their features as plugins due to the work needed to do that, but they may would give out the source code so that they could implented into the mian version?
Not really. Most admins dont release their sources. And if they did, there is a high chance it would then be a lot more simple to code them as plugins.
Its not some trivial copy & paste because FLHook versions can differ very much. -
My account: [email protected]
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I’ve reorganized the rights a little, from now on only Motah and Cannon have comit-rights.
If you have a change you’d like to see in the plugin version, please do the changes on your local copy and then create a patch-file and post it in this thread, or make a new thread for it.
Thanks. -
Could you please notify if you make any killer changes to the socket connection code - especially if you feel it would break compatability with Biocross and it’s FLHook interactivity.
Other than that, any news on what changes/fixes to expect in the new version?
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Can you add me so I can see this beta version please?
[email protected] -
Everybody can checkout the latest build here:
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I copied the SVN to the Starport Forge, please only use this for any further updates.
New SVN URL: http://svn.the-starport.net/flhookplugin
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Are current plugins incompatible with svn version?
Need to recompile each of them too?
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You need not only to recompile, you also have to port them.
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I’ve updated FLHookVC6Strings for the first time in years probably… I needed to use a really obscure function call which returns a wstring and obviously calling that from VS2013 made the whole thing explode.
The good news is that the VC6 project runs just fine provided you can get VC6 (it’s no longer on MS’s site). I’m thinking I should upload it here, provided w0dk4 doesn’t have any objections, since it took me a bit to find a legit download.
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Since most of the active developers have since retired, I have decided to shutter FLHook development from the Forge.
The project is now available on Github: https://github.com/Friendly0Fire/FLHook
Merge requests are welcome by anyone who wishes to. This includes new plugins that may be distributed alongside FLHook itself.
Note that the version on Github has also been modified since the last SVN commit.