Problems with patrols and stations
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@Davis:
This doublication is interesting, could you write more about this?
When you delete a base with FLE it doesn’t always remove the mBases entry, then if you add a new base to that system at a later stage FLE uses the first available number, usually the same one from the deleted base, it then ignores the existing mBases entry and sticks a new one at the bottom of the file giving you double trouble
Ah i see what you meant
Yes, it doesnt remove the old ones, and if i delete them manually Fle searching for the old entries also. -
[MVendor]
num_offers = 5, 7All this controls is the minimum and maximum numbers of offered missions at any giving time! Meaning atleast 5 missions must be offered and no  more than 7!
You should really code the mBases yourself from scratch and not use FLE for that… Infact only use FLE for positioning and things such as making base exteriors…
I can have a look at your mBases.ini if you want m8!? all I need is the nicknames for those you’re having problems with… Â mail the file to me if you want a hand
EDIT:
I would also need the ini for the system your bases are placed in
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[MVendor]
num_offers = 5, 7All this controls is the minimum and maximum numbers of offered missions at any giving time! Meaning atleast 5 missions must be offered and no  more than 7!
You should really code the mBases yourself from scratch and not use FLE for that… Infact only use FLE for positioning and things such as making base exteriors…
I can have a look at your mBases.ini if you want m8!? all I need is the nicknames for those you’re having problems with… Â mail the file to me if you want a hand
EDIT:
I would also need the ini for the system your bases are placed in
Email has been sent contains my mbases.ini, but after i retyped this two numbers everything works fine, nevertheless this row doesnt seem to have relation with this communication and docking things.
If you spot something else that may cause this problem please email back or post that here.Thanks in advance,
Edit: I forgot to tell you that system code which is contained this problem: codes are: from bw11_01 to bw11_12
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Will do… I’ll look at them later or tomorrow morning and answer you ASAP!
Thank you
One more thing: i checked in game, only one base has comm and docking problems, the others have been fixed.
The base code is: BW11_12 and heres the base code from system.ini:[Object]
nickname = BW11_12
pos = -42800, 0, -46168
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = BW11_12_Base
base = BW11_12_Base
reputation = fc_lh_grp
rotate = 0, 180, 0
archetype = miningbase_FragA
ids_name = 458907
loadout = miningbase_FragA_pi_01
difficulty_level = 12
space_costume = pl_male7_head, pi_pirate3_body
voice = atc_leg_m01