Missile time_to_lock?
Locked
Conventional Modding
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time_to_lock indicates a delay between when the missile fires and when it starts tracking the target you’ve fired it at.
If the target leaves the missile’s visible tracking radius before time_to_lock expires, then the missile will never lock on.
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I thought time to look is a factor.
Lets say your missile has a total lifetime of 8 seconds and u set the time to lock to 0.5 than it will take 4 secs to lock on the target. -
@Arvis Taljik
I know that Arvis, i just want to know how to set it.@Mindhunter
So, the value is a float not int? Well, i get try this, Thanks.