āYeah, itās pretty awesome to take the FLHook sourcecode, rewrite it in C#, add some nice features to it and sell it for money (without sharing anything).ā
Iām sorry but you have no idea about FLAC from the statement above.
Firstly, I have access to the source code and it is not a rewrite of FLHook in any sense. As far as I can see itās a full build from the ground up. It also is not all done in C#. The hooks and anti-cheat are C++, the user interface and plugin interface are C#.
Secondly, for some people to spend time on a project it costs them to do so. Eagle is a full time developer as far as I am aware, the same as myself, and time spent on one project takes time away from another project which may be a paying one, as well as time away from family. The donation that is required to obtain a license also contributes to the support he provided which was to a fairly professional degree.
Now, donāt get me wrong, Iām not saying that the scenario with FLAC is one that everyone should appreciate or agree with. I am saying that someone putting hard work into something and asking for recompense in doing so is not WRONG, itās just different to the open source FLHook approach. I donāt think that it needs slandering either simply because the creator of a software package either wants or needs recompense not only for the work they do but their time and effort in supporting the software.
If you want to talk about it without slandering, and with an open mind, Iām happy to do so. If not, my comments end here.
Apologies to the original poster, this appears to be going off-topic. FriendlyFire is correct about the approach that FLAC takes to cargo pods for player ships.
-Alpha