thank you for the prompt feedback, i will give it a shot this evening.
thanks boreland
thank you for the prompt feedback, i will give it a shot this evening.
thanks boreland
How do I get Flhook to work with FLserver?
It dont see to work and in the Flhook readme says it looks for V1.1 how do i make it so it works with other versions?
thank you very much
for the past 3 days ive been trying to orientate a ship so i keep trying and trying but failing i get it so close, and then i add another touch of rotation of about 1 and its all messed up again. are there any easy ways to orientatate a ship at the moment im trying to do it in milkshape export it and then looking at it in hardcmp but i cant get it right and im close to giving up, can some one give me some advice please
thank you
Hello i was woundering if any one knows how i can convert .OBJ and .MTL to CMP and MAT files
Any help at all please, i just need the right tools and a little help
ok what i need done is we have i think 3 factions not working right which are fugitives, stygians and talos sect. All three should start full red with everyone making a new character on the server. But because they dont appear in the factions list when you encounter them the server thinks they dont exist.
So to fix that we need to do the following:
– “(group name)” in common.dll, 0x143C28, 0x143C58 = list of groups (in nickname form) of factions that won’t show up on your reputation screen - either replace the nicknames or write over them with 0x00S (DO NOT change the length of the DLL) ~Bejaymac
The other thing we want to do is disable the players ability to F1 in space rather than fine people for it. The following offset will make it so F1 is only possible when docked.
here’s a hex patch that totally disables F1 during flight, assuming MP - you’ll get interesting results with SP.
File: Freelancer.exe
0A6CCE: 90 90 [ 74 56 ]
0A6CD9: 75 4B E9 77 03 00 00 [ 74 02 B3 01 B9 D0 D2 ]
The first line ignores the test for single player, always using multiplayer. The second line jumps to the normal multiplayer code if you’re on a base, but jumps to the function exit if you’re in space. You could try my BDiff utility (which generated the above output) if you want to try diffing the files you have. HTH.
I dont need to send you any files as you have them already. Content.dll is found in the DLL folder in your freelancer directory.
For the freelancer.exe just go into your exe folder in your fl directory and rename the runtimelib.dll to freelancer.exe.
this is the information i have, i tried using HxD (exe editor) and the given codes didnt turn up in find, so im looking for a better tool to use
heyya guys im woundering if you can put me in the direction of the right tools, im helping the admin out on the server i use (monkey universe) im a fast learner, and i done a little with exe editing, the task i have been asked to do is to edit the common.dll files and the freelancer.exe files as the adming on MU have created some new factions, 3 of them to be persiese but the game does not recognise them, as it clases them as freelancers, so i have been asked to edit the files to change the factions from freelancer,
thank u … from boreland