Hi, Adoxa.
I just email you the fl.exe & common.dll
please help to check. Thanks a lot !
Hi, Adoxa.
I just email you the fl.exe & common.dll
please help to check. Thanks a lot !
Guys, Thanks for your answers but It seems still missing some thing.
1, I check common.dll (v1.1) offset 0x18b320 , it is 1000f
2, I check common.dll (v1.1) offset 0x2ca4f , it is 8b 0d 20 b3 3e 06, seems not hardcoded here.
3, other ini setting, such as ships. constant, weapons… I tried them all but didn’t work. ( I think I know those ini well because I did weapon & ship balancing before for the MOD).
It just didn’t work, ship speed never exceed 400, missiles always stay behide the coasting ship, even the Hornet CD…
Do you need me to upload the MOD or some file from it for you to analyze?
I tried modifying max_force, but no work, the speed of ships never exceed 400.
So I think there is somewhere I miss, I guess should be some offset of exe or dll, just guess……
Thanks but I didn’t mean strafting.
Maybe I didn’t express it clearly. The Sliding I mention is using thrust with engine kill to reach a high speed.
Hi, everyone.
I am a dev team member of a MOD, but I just used to do weapon balancing. Recently I will start to do some thing more but I encounter a problem.
In the MOD it seems there is setting somewhere that the coasting speed of ships and also speed of missiles and torps can not exceed 400 , even the missiles were launch while coasting.
I change below in constants.ini
[EngineEquipConsts]
CRUISING_SPEED = 400 (I changed it to 800)
[PhySysConsts]
ANOM_LIMITS_MAX_VELOCITY = 400 ( I changed it to 1000)
And I also change engine_Equip.ini to make the cruising speed to be 800; also cange the setting of thrusters,
Theoretically I did every thing I could but it just don’t work, the coasting speed of ships is still can not exceed 400.
The speed of missiles & torps can not exceed 400, even I launch them from a coasting ship……
I was confused, I must have miss something.
I also check the topic of offset edit of freelancer.exe but found no topic about it, just some topic of change cruising speed display .
I also checked 0x1D7E80 in freelancer.exe, I saw that is 300f (but I got 400 cruising speed)
Anyone can get me some hints?
Thanks!
Hi, everyone.
I am a dev team member of a MOD, but I just used to do weapon balancing. Recently I will start to do some thing more but I encounter a problem.
In the MOD it seems there is setting somewhere that the sliding speed of ships and also speed of missiles and torps can not exceed 400 , even the missiles were launch while sliding.
I change below in constants.ini
[EngineEquipConsts]
CRUISING_SPEED = 400 (I changed it to 800)
[PhySysConsts]
ANOM_LIMITS_MAX_VELOCITY = 400 ( I changed it to 1000)
And I also change engine_Equip.ini to make the cruising speed to be 800; also cange the setting of thrusters,
Theoretically I did every thing I could but it just don’t work, the sliding speed of ships is still can not exceed 400.
The speed of missiles & torps can not exceed 400, even I launch them from a sliding ship……
I was confused, I must have miss something.
I also check the topic of offset edit of freelancer.exe but found no topic about it, just some topic of change cruising speed display .
I also checked 0x1D7E80 in freelancer.exe, I saw that is 300f (but I got 400 cruising speed)
Anyone can get me some hints?
Thanks!