Hello everyone,
i want to make every gun from player shooted, shooting radnom…
like the npcs does it, i gave my weapons accuracy to more realistic a better look and fun, but it would very nice if a player press right mouse and the weapons fire like npcs doing it, random but every turret and you should feel it if you have turrets with higher refire…
it would be nice to hearing from you soon
C
CARTMAN
@CARTMAN
Posts
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Hi there, can anyon help me, i have flhook 1.5.5 with cloak … but i want to rebuilt flhook, saw the souce code, and it would be easy to change the cloak commend into what i want, but i have no idea how to create a working flhook.dll form it…
i want to change the cloak comment in just using cloakuncloaked => /cloak = cloaking … Preparing to cloak …
wihle cloaking => /cloak = say nothing
cloaked => /cloak = uncloak … uncloaking…
wihle uncloaking => /cloak = say nothingit would be possable for me to change it in the cloak.cpp but like i told before i dont know how you make a working flhook.dll
or anyone know how to change it in the flhook.dll?
hex editor cant change it…
Random gunfire
FLHook Config