Hi all,
I would like some one to explain in detail the difference between Single Play and Open Single Play, please.
So much extra is only OSP and I might be missing something.
Hi all,
I would like some one to explain in detail the difference between Single Play and Open Single Play, please.
So much extra is only OSP and I might be missing something.
Grif and Tim,
It is hard to move onto a new game and find it is not as good as Freelancer or the Stalker series.
2 games paid for this year! Nuff said!
I have said before I only play SP and the biggest letdown for me is that a storyline for the continuation of Trent isn’t thought out.
If games were added to to make an original game like Freelancer, with a longer story, I’d be willing to pay $100 for it. That is close to most games in Aussie.
And it isn’t the “Pretty” that makes a game good. It’s the re-playability.
Welcome!
I’m a single player bloke, but a lot of the mods make the game much better.
I played Crossfire mod and Discovery, but they are mostly for multiplayer.
But still great work by the modding community.
I have placed the Anubis in Pittsburgh!
I have made the Deathbringer guns more powerful!
I have used the SaveEditor for lotsa moola!
I can buy the Anubis!
Watch out if you have a red box around you!
He he he!
freestalker.fr
I changed the difficulty to .25 and reloaded the mission one.
It worked okay. I was able to kill the Rogues with the starflier.
Just noticed that dubbing would be required. [Bummer]
He sounds like a schoolboy trying to act tough.
Might as well change his clothes.
Thanks for the comment though.
Nah! That didn’t work.
Hi,
I’d like to change Trent’s voice, please.
Anybody done this yet?
Hi, Maverick and Gibbon.
I play Freelancer because it is one of the coolest games I’ve ever come across.
I also play the three STALKER games and look forward to more.
I’ve just bought Dungeon Siege III, and every so often I log off for a bash at FL.
And FEAR 2 and Scred Fallen Angel And NWN Oblivion.
Yeah, they all keep me off the streets and outa the pub.
Got another question.
Gotta move up a little.
See ya. And thanks again.
Freestalker.fr : sorry I didn’t answer. I can’t try that till I start a new game, as I have hacked shields and engine stuff.
:pint: Good luck adoxa.
That would be great Gibbon.
To explain in general why I cant hack (no pun intended) multiplayer
I had encephalitis as a child. I cant handle more than one conversation. I cant type more than real slow. I take ages to think out a situation that calls for action.
Maybe not many of us play games all day, but stories or any improvements to this and other games will be greatly appreciated.
And thanks for Phoenix. So far I’m still on Liberty but even the small extras there have me all excited. Sounds silly I know, as I’m 65.
I guess many others are to be thanked as well.
Thanks Gibbon. I realized it was your mod.
I imported the Anubis to Pittsburgh along with appropriate guns and shields.
That fixed the problem of dying.
I had to hack the save to allow enough money to buy it all though. (bummer)
Thanks again.
PS: I only do SP, so I probably miss out on a lot of good mods.
Hi all,
Recently I saw a post where a player was dying a lot where King and Trent had to take out a base in the Detroit Debris Field.
I cant find the post now, but I have the same problem.
My ship blows up really easily. One hit? Shield gone! Two hits? Ship gone!
So I need help here.
I placed the Anubis on Pittsburgh, no help. I tried the Titan. No help.
I even put a heap of hitpoints on the ships and no help.
Can somebody tell me what is happening here please?
The game is Phoenix mod 1.06.
edit: Tried again with Anubis. Put heaps of hitpoints on etc.
Ship survives and mission is successful, but doesn’t end.
One Rogue ship keeps spawning over and over.
I presume this is another bug, but has anybody been able to fix it?
In the meantime I’ll reload the autosave and see if that will bypass the problem.
Reload fixed the problem! Wish me luck!
Thanks!
Been away!
Must Try!
Hi all, have any of you played the Phoenix mod single player?
It seems to be a story expansion which would suit me fine.
Also, can I put it in the Mod folder of FLMM?
Thanks Adoxa,
I said I was dumb.
I had hud.ini and hud.dll mixed up, but your fuller explanation helped me.
It is fine now, and thanks again. :oops:
Here is the jflp.dll
And hudshift.ini is in Freelancer/data/interface
Is this correct?
I removed the ; from [HudShift]
All fovx are 0.
Didn’t change anything. Maybe HudShift.ini is in the wrong place?
Trying to make uploads.
Don’t call me dumb because I already know it. (Even if I am 65)
What I did:
Put jflp.dll in .exe! Didn’t work. Put it in dacom.ini! Worked a bit.
Looked for more info–- (Thanks to … umm, I forget)
Found warlordfmike’s post:
Added ; to all the fovx lines in cameras.ini and now got it okay. (I think)
Question … Jason writes in the hudshift readme.txt :
" Copy hudshift.ini to DATA\INTERFACE and edit as required (remove the semicolon from the [;HUDShift] section that does what you require, or add your own [HUDShift] section)"
I can copy, but do I need to? Look at my pics.
If I do, what does it do?
Edit: I have hudshift.ini and hudshift.rc and hudshift.cpp and common.h and common.def. What are they for. I haven’t used them yet.
This is a major reason I cant do multi-player.
HeIIoween wrote:
Check jflp.dll in dacom.ini at [Libraries] section an it will workYour dacom.ini must be looking like:
…blahblah…
[Libraries]
…blahblah…
jflp.dll[System]
…blahblah…
Uh Oh!
It worked for widescreen, but now the picture is to big for the monitor.
Also, the words are way to big for the game.
I know there is a post somewhere to adjust it but it’s late now, so I’ll try tomorrow.
If you would be kind enough to post it here, that would be nice, but if not. I’ll do a search tomorrow.
HeIIoween wrote:
http://adoxa.110mb.com/freelancer/dl.php?f=jflpdll.zip&v=1.12 ?
I have downloaded this zip file as well, and my widescreen still doesn’t work.