Well, the arcade style mod that I had in mind would be very simple, very easy for a player to get into, and really focused entirely on a fun concept. Without having to worry too much about super-advanced graphics past some custom built .ALEs and custom built, very simple models, the game would be quick and easy to push through production.
The idea is to develop an arcade-like game for players to enjoy both off- and online, jump in and pick up for a few minutes to unwind from the day, then depart for their real mods. The inspiration came from Beat Hazard, honestly, and blossomed with discussion.
The overall-concept is very few systems with very few ships to choose from: Light and Fast, Medium and balanced, then Heavy and slow. The weapons would be designed the same way. Fast, inaccurate, a tickle but they shoot quickly; Medium that fires at a predictable speed and rate; and a heavy missile-type weapon. The ships would be designed to accommodate their respective weapon. The purpose of the game? Blow the crap outta each other, respawn quickly, and do it all over again.
The systems would be fairly simple. Nothing really past a base or two (maybe four for a four-way team battle). One system would have nothing but that base, and constantly spawning NPCs that come to attack you. A second system would have those four bases, different colors, and one system would have two bases and spawning NPCs to mix the two concepts.
Ships would be simple in design. I’m talking VERY polygonal with basic black and <team color=“”>grid outlines. Nothing super fancy, so the .SURs and the textures would be quick and easy. Backdrops would be a simple grid to make it look very virtual, very arcade-y. Stations could be modeled the same way, or maybe even redoing the texture for the smaller Freelancer base which seems to fit the idea.
Overall, if we do it right, I could see this as something we could churn out in a month or two of dedicated work. It’d be light weight as a total conversion, and really just a fun place for people to come in, meet, play, laugh, then go on to bigger, better things. Something I think would really give that TSP feel.</team>