3D Sound is already off.
I did a clean install and still experienced the inconsistent crashing leaving Shinigawa Station. Oddly, now when I try to run FLspit after the re-installation it’s saying it can’t find a spew file, despite the crashes still happening. If you know how I can get FLspit to read the file again I’ll try to get a fresh error log.
But I entered this string in Google prior to the re-install, so maybe this will suffice:
WARNING:General:set_gamma_function() called outside of create buffers/destroy buffers
WARNING: Failed to get start location
ERROR:General:StreamingSound: missing MP3 codec?
ERROR:General:StreamingSound: missing MP3 codec?
ERROR:General:StreamingSound: missing MP3 codec?
WARNING:General: DA SYSTEM: trailing references
WARNING:General: DA SYSTEM: trailing references
From Windows Event Viewer:
Faulting application name: Freelancer.exe, version: 1.64.0.0, time stamp: 0x00534d69
Faulting module name: Content.dll, version: 1.0.1254.11, time stamp: 0x3ecbb142
Exception code: 0xc0000005
Fault offset: 0x000c458f
Faulting process id: 0x1e0e0
Faulting application start time: 0x01d1ab2e3905b4bf
Faulting application path: C:\Games\Freelancer\EXE\Freelancer.exe
Faulting module path: C:\Games\Freelancer\dlls\bin\Content.dll
Report Id: 986b95c5-1721-11e6-bee9-6036dd6e8777
Faulting package full name:
Faulting package-relative application ID:
```Not sure why it says 1.64.0.0, the mod according to Moddb is 1.65 - the last upload of it.
Sorry, but that's all I have of it right now.
One thing I'm noticing is how inconsistent its being when leaving the station.
The posts here combined with what I got when I google searched that FLspit fragment above made it sound like it just might be a NPC issue. The ships that spawn to fight when you leave the station, or something. Though that doesn't explain why entering a trade lane would lead to it - doesn't it only spawn ships when the lane is disrupted or you leave it? Not enter?
Regarding server logs, does that apply to my problem? I'm playing Open Single Player, not hosting a local multiplayer server or anything. Open SP replaces the New Game button in the games Main Menu and doesn't involve using the FLServer application or entering multiplayer. Far as I know anyway, maybe I'm doing it wrong. I'm also not sure how those differ from the normal error logs, if they even do. So I'll need information on how to find it if it is required.
I've kind of given up on Shattered Worlds OSP and just reinstalled X3:AP, haha. But if any of you have more trouble shooting ideas I'll still give them a shot and test them out, just to figure this out.
Edit: To note, too, it's not limited to this single trade lane. It's all over the New Tokyo sector.
Also, taking the Jump Gate back to Honshu worked fine, but taking the Jump Gate to the north of the Honshu one in New Tokyo caused a crash on entering it. Not sure what that means, but it may help.
I haven't landed on any other station or planet in New Tokyo besides Shinigawa as I just assume the entire sector is an error waiting to happen, but if you need me to check I can go land on and try to launch from other docks there, but my moneys on it being the same deal.