Erf, sad, even if the comments are only barely understandable, i’m sure, some of us can still “read” the code withtout the comments and understand it, for exemple, software developers can surely read it with ease XD
Ezekiel
Posts
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same here, can this be fixed please ?
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THOR38150 wrote:
Hello,i’m THOR38150 from The Stargate-Infini (administrator). We would like to apply for FLCN. Web site URL is http://www.stargate-infini.com
Thank you!
THOR38150
Bump
(i’m the co admin of SGI) -
WoW Huge Pack !
Thx -
good job, the 1st one is pretty cool
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Awesome
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Great News
This tool is awesome, and save files in Bini is not needed for me, cause the converter make it good, but if you want to make an all-in-one tool, implement it, less tool = more efficiency -
Its a good news so
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i think, if he release it as an unfinished or WIP things, all the people who want it in their mod will annoy him with lots of questions and support, and i think he havn’t the time for this, so i think he have to finish it roperly before release it (if he release it in the future of course^^)
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wb
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hello, just a question, i use the 2.0 flhoo version, and when i buy a ship, CTD when I launh in space, with the 1.6.7 test 19, all is good… Any idea ?
EDIT : PROBLEM SOLVED / Corrupted file, downloaded again and all is ok
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Bump!
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I want to do that, because we use FLSES, and when player create a char, delete it and create it aain with the exact same name, it’s resukt in some database error, like unique key violation etc…
For deleting account, players must fill a form on our website, so that we can delete it completly before they can reuse the same name, without crashing our DB
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Hi there,
how can o delete or unabled the “remove character” button please ? -
any news about fuel ?
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Nod32 is a good one
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i use maya (much easier interface, 3ds (and blender) have special interfaces, and are more “memory consumer” and tiny)
I make all my models in maya, then export in .obj, then use the ms3d cmp exporter, no bugs found at this time.
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Bump ^^ Bump^^
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good
for the question : don’t know, but i think animation can be triggered by flhok (see some things on a post in the tuts section, about animated wings on ship)
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Awesome
Upload files, so that we can see to make it multipart (and what the name of the ship?)
Wherre are the files ? =D
What is the FlSES-Webinterface?
FLCN V 2.0 Applications
He||oween's ShipPack
He||oween's ShipPack
Freelancer Mod Studio - 1.2
Freelancer Mod Studio - 1.2
Player build able base, how to?
Player build able base, how to?
Adoxa's Site
2.0.0 Plugins/KosAcid Projects/Plugin Ports
Fuel
How do i change button text?
How do i change button text?
Fuel
What's wrong with Avira?
Use of Maya for Freelancer Modding?
Freelancer Wireframe
3MAJ-VHF
3MAJ-VHF