just a dirty-simple question : if someone gets to understand the mechanics of these scripts , would he be able to code a whole new campaign for the game ?
and by the way , can somebody explain me what the parameters mean for these lines :
Act_SpawnShip = nomadcap, nomadcap, -32155, 300, -27259, 0.780800, 0, 0.624700, 0
i see the first 2 are names for the [NPC] and [MsnShip] , the next 3 numbers are system coordonates , but what are the last 3 numbers ?