Thanks for answering
and no, itās BasicApp_Color
And if I understand correctly the first value is the duration of the effect, right?
So, I misunderstood the information someone gave me, because, yes, I saw a BasicApp_Alpha section.
Well, I still have a lot to learn about *.ale files, I browsed all tuts here to try to undestand how these files are coded, but I must admit that Iām a bit lost, is there a tutorial āfor dummiesā available?
Hereās the example:
[Section]
; ==> 1
FX_Type = FxBasicAppearance
Node_Name = li_capgun_01_flash.app ; 0x044CAC67 72133735
Node_LifeSpan = 2.0000000000000000
Node_Transform = {}
Appearance_LODCurve = {
Entry = 0.0000000000000000
EFlag = 4
SubEntry = 0.0000000000000000, 2.0000000000000000, 1.0000000000000000, 1.0000000000000000
SubFlag = 3
}
BasicApp_TriTexture = True
BasicApp_QuadTexture = False
BasicApp_MotionBlur = True
BasicApp_Color = {
Flag = 4
Entry = 0.0000000000000000
SubFlag = 4
SubEntry = 0.0000000000000000, 0.5921568870544434, 0.5921568870544434, 0.9490196704864502
So, in this case it means that the effect is disabled as the T value = 0, am I wrong?