Here is what I have :
[Trigger]
nickname = enter_bar
Cnd_LocEnter = Bar, li01_01_base
Act_AddRTC = missions\m13\M013_s076xb_Li01_01_nrml.ini
Act_ActTrig = the_end
Act_SetRep = Player, li_n_grp, 0.910000
Act_NNIds = 31325, HISTORY
Act_NNIds = 31327, HISTORY
Act_SetRep = Player, li_n_grp, -1
Act_SetRep = Player, li_lsf_grp, -1
Act_SetRep = Player, li_p_grp, -1
Act_SetRep = Player, br_n_grp, -1
Act_SetRep = Player, br_p_grp, -1
Act_SetRep = Player, ku_n_grp, -1
Act_SetRep = Player, ku_p_grp, -1
Act_SetRep = Player, rh_n_grp, -1
Act_SetRep = Player, rh_p_grp, -1
Act_SetRep = Player, co_alg_grp, -1
Act_SetRep = Player, co_be_grp, -1
Act_SetRep = Player, br_m_grp, -1
Act_SetRep = Player, co_nws_grp, -1
Act_SetRep = Player, co_hsp_grp, -1
Act_SetRep = Player, co_ic_grp, -1
Act_SetRep = Player, co_khc_grp, -1
Act_SetRep = Player, co_kt_grp, -1
Act_SetRep = Player, rh_m_grp, -1
Act_SetRep = Player, co_me_grp, -1
Act_SetRep = Player, co_ni_grp, -1
Act_SetRep = Player, co_os_grp, -1
Act_SetRep = Player, co_rs_grp, -1
Act_SetRep = Player, co_shi_grp, -1
Act_SetRep = Player, co_ss_grp, -1
Act_SetRep = Player, co_ti_grp, -1
Act_SetRep = Player, co_vr_grp, -1
Act_SetRep = Player, fc_bd_grp, -1
Act_SetRep = Player, fc_b_grp, -1
Act_SetRep = Player, fc_c_grp, -1
Act_SetRep = Player, fc_fa_grp, -1
Act_SetRep = Player, fc_g_grp, -1
Act_SetRep = Player, fc_gc_grp, -1
Act_SetRep = Player, fc_h_grp, -1
Act_SetRep = Player, fc_j_grp, -1
Act_SetRep = Player, fc_lh_grp, -1
Act_SetRep = Player, fc_lr_grp, -1
Act_SetRep = Player, fc_lwb_grp, -1
Act_SetRep = Player, fc_m_grp, -1
Act_SetRep = Player, fc_ou_grp, -1
Act_SetRep = Player, fc_rh_grp, -1
Act_SetRep = Player, fc_u_grp, -1
Act_SetRep = Player, fc_x_grp, -1
Act_SetRep = Player, gd_gm_grp, -1
Act_SetRep = Player, gd_im_grp, -1
Act_SetRep = Player, gd_z_grp, -1
Act_SetRep = Player, gd_bh_grp, -1
Act_SetRep = Player, fc_n_grp, -1
Act_SetRep = Player, fc_f_grp, -1
Act_SetRep = Player, fc_ouk_grp, -1
Act_SetRep = Player, fc_q_grp, -1
Act_SetRep = Player, fc_ln_grp, -1
Act_SetRep = Player, fc_kn_grp, -1
Act_SetRep = Player, fc_rn_grp, -1
[Trigger]
nickname = the_end
Cnd_LocEnter = Cityscape, li01_01_base
Act_AdjAcct = -20000
Act_ActTrig = the_end_end
[Trigger]
nickname = the_end_end
Cnd_True = no_params
Act_ChangeState = SUCCEED
Act_SetAcct =0
Act_SetShipAndLoadout = startpod, msn_playerloadout
system = Story2
Act_ForceLand = wolf01a_player_base
Cnd_BaseEnter = wolf01a_player_base
I’ve tried replacing the LI01 lines, however that crashes the game.