Hi everybody,
i’ll want to ask here for first steps “When i want learn to Modding”
I’m sure, that here are skilled modders and i want ask them, with which steps i must have begin, when i want learn FL modding.
For this moment, i’m on “Start of way”… I’m little oriented over FL files (.ini and other)…
i was read “drizzt4.0_ship_creating_tutorialv1.5”, but this is only about 3D modeling -> i can’t 3D graphis, this probably will next harder step in my way. In this manual he wrote, that most better for FL modeling is Gmax - really?
I was looking for something next and i don’t found anything. And MS3D i understand as the “converter”…
Maybe for begin will help me, how i can export textures (Ship, Nebula) to any image format, change it and later export there to FL…
Thank you for your help, or any link do begin-steps