Sizer wrote:
I’m going to be straight with you, you’re probably not going to get much in the way of support from around here, and I’ll tell you why. A) most of the experienced developers here ARE professionals. We work on modding as hobbyists. We work IRL as programmers and artists and designers. We’ve only got so much time to dedicate to this. B) Those who are only hobbyists have thier own projects to work on, and are usually one man teams that want to work on thier ideas. C) We’ve… already done extensive work on what you’re proposing to do. The leadership of The-Starport are all working on a project called Freeworlds: Tides of War. On the surface, it is just a Star Wars mod. Underneath that mod, however, its a massive engine overhaul. In fact, internally, we’ve done so much that we feel confident enough to declare that we’ve essentially made a fork of the FL engine. We have made massive strides in graphics in making the move from DX8 to DX9, we’ve created more powerful tools for asset implementation, we’ve re-written much of the effects code, added massive amounts of gameplay features, such as a dynamic economy, additional communications methods, tactical views, target tracking, etc.Now, I think what you’re trying to attempt is great. Really, I do. But let me also explain what you’ve done wrong. I know you didn’t mean it, but you came here like this - ‘Hi, we’re new, and we’re going to rescue your game for you. We’re professionals.’ And those of us that have done around 3-5 years of work on our engine improvement project kinda sat here and went ‘huh, they’ve made NO apparent attempt to see what’s actually going on with modern FL development…’ Can you see how that can be somewhat annoying? I don’t know, maybe I’m just being overly sensitive, but especially with that last post, it feels like you’re making assumptions about our levels of professionalism and professional status without any knowledge of the situation.
Again, I’m just being totally straight with you about the atmosphere brewing here, I don’t want things to go sour without anyone realizing it’s doing so because no one mentioned the elephant in the room.
I think you got my post all wrong. I was generalizing in what we do. We too run our own game development company and developing standalone games is what we do. Modding is also only our hobby so it doesn’t sound like you and I are so different.
The point I was trying to make was a simple friendly one. For those who may have interest in our project, whether they are professionals or not, they are welcome to contact us to discuss the project. Of course there will be those here who are working on projects, of course there will be teams like the-starport already making strides years before we came along. That’s all well and good, we’re not here to claim we’re the best, we’re not here to claim we will beat anyone else. We’re here to share our vision of FL and what we want to achieve to it, and offer a welcome to anyone interested in joining.
If my post sounded the way you thought, then I apologize as it was not intended that way. I come from a genre whose modding is not filled with professional’s who do it for a hobby. In fact, the simulation-racing modding community is very closed minded and dwindling due to it. My group turned company has done so over years of hard work and by helping those with the desire to grow. I’m not saying everyone is not talented, nor am I saying we’re more highly talented then everyone here.
All I can share is my knowledge of the industry through my experience in my years running my company and developing games. I offer that to those who are interested, those who are already in their own places or not interested, all the best wishes to them and I truly hope their projects are successes because I genuinely feel everyone deserves to succeed. Well everyone except the idiots who like to put people’s work down for no apparent reason.
What we have stated is what we aim to achieve with FL Chronicles, whether others are making better work then us or not. If we see others with better work, hey, that’s a good thing, it pushes us to strive to achieve better ourselves.