The results in that last video of this whole ‘experiment’ with Unity were pretty damn epic Why, very nice stuff. One of these days I hope to watch the development of a fully fledged similar game with correspondingly similar enthusiasm. -Carnifex
Shattered Worlds
Posts
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Hey Shattered Worlds here!
We’ve been awfully quiet.
Can we get on your Community Network List?
Thanks!Forum Link: http://freelancer-swwt.com/Forum/index.php
We’re still up and on our 1.64 build. The light-weight dev members will be trying to do some PR/ info updates and reignite relations with the wider FL Community.
Kaal
SWWT Sever Police -
Updated the above post to reflect brand new release!
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The next version of Shattered Worlds: War Torn is out! Creeping Darkness (1.6) is the next installment of quality and polish that the SW:WT mod has become renowned for.
There are ~50 completely new ships in the Creeping Darkness update, as well as the Corvettes and Cruisers being made available to the public. There are completely new systems which belong to the Guild and are part of the continuation of the SW:WT mod storyline but on top of that there have been a few major changes to existing systems that were driven by player role play. The Molly’s have a new base which they have been role playing for for a while and in Kusari the Blood Empire has been fully realised with re-worked reputations and factions. Missions against the Guild have also been added in several systems, these will definitely test even the most well organised of fighter groups attempting them.
New Ships:
Kusari, the Lane Hackers, the Bounty Hunters Guild, Universal Shipping and Mining and the GC have all received brand new fighter lines. Civilian, Liberty, Rheinland and freighter lines have also received some new blood. The long awaited Gas Miners have been added, no mother-lode sized ones yet, they’ll be along soon. In addition the Nomad Cult now have a specialised ship of their own.New Systems:
There are new Guild systems which contain their center of operations and a few other interesting bits and pieces if you look hard enough. These systems are linked in with the mod’s back story which, because of our focus on player driven role play, takes a back seat to changes within the houses in this update. That brings me to the next section…New Factions:
The major overhaul of Kusari was done to reflect role play done by several factions there (a previous Outcast faction and a Kusari faction under two different names, best known as the Blood Empire). The mod development team felt these changes too important to leave unacknowledged and as such Kusari is now ruled by the Blood Empire who also have a whole new line of ships. They are contending with two new criminal factions in the war-ravaged house; the Kusari Remnants, stragglers of the old Kusari Empire that was conquered by the Blood Dragons with the Outcasts and who are now rebels, and the Kagutsuchi, criminals and vagabonds taking advantage of the unrest in the House.New Bases:
The Mollys have a new base, Belfast, also motivated by player driven role play, and there have also been additions due to changes in Kusari. Belfast is an example of player faction built bases that the SW Admin team are phasing in with the Creeping Darkness release. This will be in the form of a base building system that will see everything from minefields and navigation buoys to shipyards, capital ship stations and even surveys for new systems available to players wanting to build up their faction. Another example of this system is Clatsop Station, which has received an upgrade from the player USM faction.Publicly Available Capships!
The first post in this thread has been updated to reflect all this. Come give the mod a try!
Forum -
Updated Initial Post with Screenshots
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SW:WT is something different in the world of MP Freelancer. Truly unique and original in concept, we have brought together Modders from over 6 different communities to create what we believe is the most talented Development Team on any Server.
SW:WT is a ‘Role Play’ driven ‘Player Vs Player’ server. Taking the best of RP elements and combing them with truly enjoyable PVP surroundings we are sure you will enjoy every minute you spend on our server and forums.
Don’t believe us? Need more proof? Keep reading….
A brief history of Shattered Worlds
The year is 808 A.S.
Much has changed since the war of 800 A.S. The Houses, once on the brink of war, maintained nearly half a decade of peace. Sirius prospered overall, the House economies flourishing in an unprecedented boom as they rebounded from the war of earlier in the decade.
That peace, however, slowly began to break as the Houses began moving inexplicably beyond their own territory in 805 A.S. The other Houses began maneuvering so they wouldn’t be caught unawares and off guard. Each sought it’s own interests, claiming that they simply were countering the other offensives by their rivals. Every bit was one part truth and one part lie, each vying for more control in a sector that had always had clear-cut lines of ownership. Greed never changes and once the governments had tasted space outside their own territory, they wanted more.
807 was a brutal year. The Blood Dragons formed an alliance with the Outcasts and decimated the Kusari House forces while they were embroiled in a bitter battle with both Liberty and Bretonia, forming House Nippon in it’s wake, with a Blood Dragon emperor on the throne. That alliance didn’t last, however, and the Kyushu was changed forever by an Outcast weapon which “cardiformed” the farming planet. Hundreds of thousands died and hundreds of thousands more were addicted to the illicit drug. After that last act, however, the Outcasts pulled out of Kusari and back into the edge worlds, returning to isolation.
In late 807 as things start to quiet after the tumultuous early year, the mysterious organization known as the Guild appears and begins systematic shocking attacks throughout Sirius. What their intentions are or where they come from is a mystery. One thing is certain, though: everyone in Sirius is their target and their technology is advanced enough that the Houses decide to band together to confront them.
Early 808 saw a resurgence within the Molly forces, rallying behind an old general. The Mollys become a major factor, pushing for the independence of Dublin in new ways and ending their long rivalry with the Corsairs. The Mollys find a surprising ally in the House Nippon, now named the Blood Empire, and begin construction of a small capital fleet to fight back against Bretonia.
Sirius is now in the twilight of 808 AS. War rocks the nations, conflict sparking at nearly all locations. the Creeping Darkness of the Guild leaves a shadow on Sirius which has many worried about the future. Rumormongers state that the location of the Guild’s home base has been found but known have challenged them on their home turf. The landscape has changed, the actions of the growing empires forever changing the face of Sirius. Will you be the next to influence the direction of your people?
Only you can decide. Join us on Shattered Worlds: War-torn.
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Shattered Worlds: War-torn is on the cusp of entering it’s fourth year as an active Freelancer modification. Our goal is to push the Freelancer engine to it’s limits, giving you one of the highest quality and most polished Freelancer mods in existence today. What is it that makes the mod special, though?
New Changes in Creeping Darkness
A Completely New Set of Systems
In Creeping Darkness, the Guild has become a major contender in Sirius’ landscape. Their technological advanced society has terrorized all Houses in Sirius in several major battles. Their ability to warp in and out of a sector of space gave them superiority … until someone stumbled upon their core worlds. Whispers of dark-matter nebulae and Guild strike forces has left the people of Sirius wary of the Guild response to any intrusion into their space …
Combat Capitals Now Available
In 1.5, combat capitals (corvettes, cruisers, battleships) were only available to active factions. This has changed in Creeping Darkness, allowing the freelancer or individual to wield one of these mighty behemoths of war. Take control of one of the many corvettes or cruisers to protect your territory or wage brutal war on your enemies.
Changes to Existing Systems
Many changes to existing systems have been implemented. None greater than the massive schism in Kusari, where the Kusari Remnants and the Blood Empire duke it out. The Kagutsuchi, a new pirate organization formed of the destruction of the old empire, has moved into prey on civilians and military alike. In Bretonia, the Mollys have pushed their agenda, constructing new locations and gaining more of a foothold. This is a perfect example of role-play made manifest, where players decide the future of the mod.
Gas Mining Implemented
Would you like to play as the GMG? Now you can, in truth, be a proper gas miner. With several new ships available for you, gas mining is as viable as rock mining, giving you even more options in your profiteering.
Many New Ships
Many new ships have been added to the mod, with over 160 individual craft at present, to increase even further your ability to customize your experience on Shattered Worlds. These ships are available in all shapes and sizes, in all areas of Sirius, just waiting for you to pick up the flight stick and take them out into the stars.
The Core of Shattered WorldsA Completely Rebalanced Ship System
Long gone are the light, heavy and very heavy fighter classes. In Shattered Worlds, fly a ship which more suits your style with our 10 specialized ship classes. Scouts, interceptors, combat fighters and bombers make the archetypes of combat vessels, which each category being specialized further by the vessels within them such as the Fast Attack fighter or Cruiser Interceptor. With <insert total=“” ship=“” number=“” here=“”>ships for you to fly, of which <insert sw=“” specific=“” numbers=“” here=“”>are exclusive to Shattered Worlds, you’re sure to find your favorite way to fly!
Completely Overhauled Economy
Make money how you want! Classic Credit generators such as missions and trading have been redone to be more rewarding and diverse, while new ways to earn have been implemented, including seven new freighter classes designed for different missions. Make the big bucks as a pirate, locking the trade lanes and looting the spoils; smuggle cardamine into lawful space to shady clients; trade goods from luxury food to rubber duckies from one side of Sirius to the other; or dedicate yourself to harvesting the spoils of the galaxy in a mining ship. The decision is yours to make!
All-New Mining System
A new and exclusive way to mine has been implemented by the mod team, making mining just as viable as a source of income as trading or doing missions. In Creeping Darkness, gas mining has been added with <insert gas=“” miner=“” number=“” here=“”>new miner-class ships added to add an even further level of immersion to our mining system. So grab your miner, aim that mining laser (because you can’t mine without it!) and haul your precious cargo to those willing to pay top dollar for it.
Stunning Graphic Improvements
With custom ALE files that produce new, Shattered Worlds specific effects, hand crafted Starspheres, high quality custom models and many other huge graphical improvements, Shattered Worlds: War-torn is one of the most visually stunning Freelancer modifications to date.
An Ever Evolving Galaxy
The landscape of the Sirius sector is alive on Shattered Worlds. Traders, Miners, Pirates, Police, Bounty Hunters, and Freelancers move from system to system, interacting and communicating, fighting for survival in their ever changing sector of space. Player factions push their agendas throughout the sector, making tangible and integrated changes to the landscape of Sirius. This can be seen first-hand in the massively changed Kusari landscape, updated to reflect the hard work and dedication of the Blood Empire. The only thing holding you back is your imagination, leaving the future of Shattered Worlds in the hands of the players.
And Much, MUCH More!
Life beyond the rim of Sirius in the Orion sector is just one of the planned changes for this ever-expanding mod. With all the improvements listed above, plus numerous other changes and tweaks, and a warm and inviting community to top it all off, what are you waiting for? Come carve your own destiny and leave your mark in the universe that is:
Shattered Worlds: War-Torn
Ok, so you have read this much… still interested? How about some Video Action to wet your appetite?
Shattered Worlds :: War-Torn YouTube Channel
Or maybe some Screenshots to drool over?
Maybe a little story telling will get you fired up?
Detailed History of the Shattered Worlds Mod
It’s time to log in and enjoy what SW:WT has to offer. For a quick guide on connecting and enjoying SW:WT please use our;
Getting Started: Everything you need to know to get on the server.
If you are a new player or an old player tired of normal Freelancer mods, Shattered Worlds has something for you. Come, try it for yourself. When you undock, you will see the next evolution of Freelancer!
Regards,
The Shattered Worlds Community.
Still not convinced? Even after all that? Well my friends, keep reading for various comments and feedback our Mod and Community have received.
“This mod is really fun, I like the mining that has been added to the game, and how balanced it is!” xXkillaXx
“With the vets I’ve played along side and the newbies getting into it because of the mod, it is truly an amazing community and product. If you’re looking for a mod that is simply amazing, I really recommend this mod. It’s simply the best out there.” Robert Merlow
“I’m a veteran of Freelancer. I’ve owned the game since it came out and sampled every major mod to be released. Shattered Worlds is in my opinion a triumph. Excellent balancing and ship additions make for a more varied scenery in combat, and the mining system is by far the best I’ve ever encountered. While adding a great many things to Freelancer, there’s still a very strong presence of the original game which provides an excellent blend of the old and the new.” Tio_Holtzmann
Loads more can be found at ModDB.com on our page or on our dedicated SW Forum.</insert></insert></insert>
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SW:WT is something different in the world of MP Freelancer. Truly unique and original in concept, we have brought together Modders from over 6 different communities to create what we believe is the most talented Development Team on any Server.
SW:WT is a ‘Role Play’ driven ‘Player Vs Player’ server. Taking the best of RP elements and combing them with truly enjoyable PVP surroundings we are sure you will enjoy every minute you spend on our server and forums.
Don’t believe us? Need more proof? Keep reading….
Shattered Worlds: War-torn is on the cusp of entering it’s fourth year as an active Freelancer modification. Our goal is to push the Freelancer engine to it’s limits, giving you one of the highest quality and most polished Freelancer mods in existence today. What is it that makes the mod special, though?
Features of Shattered Worlds: War Torn
Combat Capitals Now Available
In 1.5, combat capitals (corvettes, cruisers, battleships) were only available to active factions. This has changed in Creeping Darkness, allowing the freelancer or individual to wield one of these mighty behemoths of war. Take control of one of the many corvettes or cruisers to protect your territory or wage brutal war on your enemies.
Changes to Existing Systems
Many changes to existing systems have been implemented. None greater than the massive schism in Kusari, where the Kusari Remnants and the Blood Empire duke it out. The Kagutsuchi, a new pirate organization formed of the destruction of the old empire, has moved into prey on civilians and military alike. In Bretonia, the Mollys have pushed their agenda, constructing new locations and gaining more of a foothold. This is a perfect example of role-play made manifest, where players decide the future of the mod.
Many New Ships
Many new ships have been added to the mod, with over 160 individual craft at present, to increase even further your ability to customize your experience on Shattered Worlds. These ships are available in all shapes and sizes, in all areas of Sirius, just waiting for you to pick up the flight stick and take them out into the stars.
The Core of Shattered WorldsA Completely Rebalanced Ship System
Long gone are the light, heavy and very heavy fighter classes. In Shattered Worlds, fly a ship which more suits your style with our 10 specialized ship classes. Scouts, interceptors, combat fighters and bombers make the archetypes of combat vessels, which each category being specialized further by the vessels within them such as the Fast Attack fighter or Cruiser Interceptor. With <insert total=“” ship=“” number=“” here=“”>ships for you to fly, of which <insert sw=“” specific=“” numbers=“” here=“”>are exclusive to Shattered Worlds, you’re sure to find your favorite way to fly!
All-New Mining System
A new and exclusive way to mine has been implemented by the mod team, making mining just as viable as a source of income as trading or doing missions. In Creeping Darkness, gas mining has been added with <insert gas=“” miner=“” number=“” here=“”>new miner-class ships added to add an even further level of immersion to our mining system. So grab your miner, aim that mining laser (because you can’t mine without it!) and haul your precious cargo to those willing to pay top dollar for it.
Stunning Graphic Improvements
With custom ALE files that produce new, Shattered Worlds specific effects, hand crafted Starspheres, high quality custom models and many other huge graphical improvements, Shattered Worlds: War-torn is one of the most visually stunning Freelancer modifications to date.
An Ever Evolving Galaxy
The landscape of the Sirius sector is alive on Shattered Worlds. Traders, Miners, Pirates, Police, Bounty Hunters, and Freelancers move from system to system, interacting and communicating, fighting for survival in their ever changing sector of space. Player factions push their agendas throughout the sector, making tangible and integrated changes to the landscape of Sirius. This can be seen first-hand in the massively changed Kusari landscape, updated to reflect the hard work and dedication of the Blood Empire. The only thing holding you back is your imagination, leaving the future of Shattered Worlds in the hands of the players.
And Much, MUCH More!
Life beyond the rim of Sirius in the Orion sector is just one of the planned changes for this ever-expanding mod. With all the improvements listed above, plus numerous other changes and tweaks, and a warm and inviting community to top it all off, what are you waiting for? Come carve your own destiny and leave your mark in the universe that is:
Shattered Worlds: War-Torn
Loads more can be found at ModDB.com on our page or on our dedicated SW Forum.
So I started messing around in Unity
FLCN V 2.0 Applications
Freelancer Shattered Worlds
Freelancer Shattered Worlds
Freelancer Shattered Worlds
Freelancer Shattered Worlds
Freelancer Shattered Worlds