Hello
I just thought about playing the story with more people… Because i can’t mod, i searched trough the internet and found this topic. I have an idea for the problem, you mentioned (if died, you have to restart, then the server makes too much missions “x times in a row”. I don’t know, whether it works, and i don’t know how much work it is. But i know, if it works and one mods it, much people will be thankful.
Ok, i go trough the whole Story, and describe, what my idea is.
Ok, first you create a server, and make it joinable, or not, if you already started the storyline. This server (if joinable) must have the start with no plane and 500 credits, the same as the starting amount in the story. But the story hasn’t start jet. It starts if you type in the console the command “/start Story”, so you can wait for other people. But better is to make it in LAN, so a private session. More than 3 players aren’t that good for story. If you type “/start Story”, you’ll see the intro-scenes with the destruction of Freeport 7, then the scene, when Trent lands on Manhattan. Everyone sees it, and it isn’t that bad, if some people are slower than others. Than you do the same as in the Story, go to the Bar, talk to Juni, and so on. When you have to go to the orbit, you can start but you won’t fly into the orbit. If you press the Start-button, a window is opened where stands “waiting for players to undock”, with an “abort-button” under it. When all pressed the Start-Button, you will fly into the orbit. You can press the card away, when all pressed it away, you’ll fly into the space. Then the movies begin, now everybody has to have the same status. Otherwise the Donau will destroy 1 second after the other. You have to synchronize it. Then you destroy the 5 order-ships. After that, King talks to everyone of you. Then the story goes like it goes ever. You have to dock at the tradelane, and so on. In Story-Missions the movies and undocking of bases/planets goes like i described it. This way, it works. After finishing a Story-mission, it goes like in normal multiplayer. The first person who reaches the next level, decides when to go on to the next story. Everybody then has to finish what he/she does, and fly to the planet/station he/she is told. Then the next Story-Mission begins.
If one person gets a bad connection and is kicked from the server, the mission will be lost. The same is when ONE person is dead. The server will go in pause-mode and all players will see a “Mission failed”-window. Then they go to the last planet/base, all of them, not only the dead player. This avoids playing on different storys. If they played different storys, they could play singleplayer.
Movies in the space are the original, so you won’t see any other player.
Hope to get an answer, with criticism, and the answer, whether this is possible or not. If it’s possible, questions to single aspects are good.
Greetings
Silverman
EDIT: I can also speak German, if you would prefer it.