Ditto that, I splice every single ship & object I do, and we’ve ditched shield bubbles all together shrinkwrapping everything. I never had much luck exporting the entire box at once, HardCMP would often see the box correctly but it would remain completely non-functional.
Sovereign
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Hey, first post.
I’m Sov, hitbox dude over from Freeworlds.
I’ve got the same problems everyone has, exact same as you mknote. I’ve got the chance to extensively test all the ships I’m working on as static objects, some are headaches to say the least. I’ve gotten several ships with completely custom boxes done and 100% functional, where others give me all sorts of bizarre problems no matter how much redesign work I do.
I think this is a nearly hopeless art, but perhaps someday someone will come through with an answer. In the meantime if you have a troublesome ship, the simpler the box, the better chance it will work it seems. Often enough no matter what shape the box, simply the location on the ship effects it. I have an area on one of our capital ships I’m working on right now that consistently fails to function, I can fly and shoot right through it no matter what shape I cover it with in MS3D.
Custom SURs
Custom SURs