Very good job, I also realized the interior cockpits stargate ship with textures.
THOR38150
Posts
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In System.dll DLL in the exe, is there something that changed little
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Hi all,
Using FLexplorer I noticed that for the creation of a system that is limited.
Seeking a little further, I find the line Universe.ini
=> NavMapScale
I deduce is that could change this value to enlarge the systems.
Now I wanted to do even more, but I get the systems. This is ensured explosionIs there something else modifi …
Thank you for your answer
THOR38150
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Okay, thank you *** *** M.o.D.
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E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0xb5209b80 value is not unique. Aborted second version.
E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0x942b4442 value is not unique. Aborted second version.
E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0xb7dd5709 value is not unique. Aborted second version.
E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0x8bb69605 value is not unique. Aborted second version.
E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0xb4c44d43 value is not unique. Aborted second version.
E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0x8bb69605 value is not unique. Aborted second version.
E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0x9ca92a85 value is not unique. Aborted second version.
E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0xa08f7e89 value is not unique. Aborted second version.
E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0xa8c26789 value is not unique. Aborted second version.
E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0x9612ac0b value is not unique. Aborted second version.
E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0xb8c6b005 value is not unique. Aborted second version.
E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0xabe6eac8 value is not unique. Aborted second version.
E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0x8a59b04a value is not unique. Aborted second version.
E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0xa2635480 value is not unique. Aborted second version.
E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0x8f3cbb8f value is not unique. Aborted second version.
E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0x977b948f value is not unique. Aborted second version.E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0x93ea5904 value is not unique. Aborted second version.
E:\FL\Scratch\Source\Common\Archetype.cpp(1643) : *** WARNING: [Ship] nickname = 0xadb86644 value is not unique. Aborted second version.
E:\FL\Scratch\Source\Common\GoodList.cpp(432) : *** WARNING: Good (0x9fc381cd) nickname different from equipment
C:\work\builds\dalibs\dalibs-build\build\Src\RendComp\SphereMesh\SphereMeshArchetype.cpp(120) : WARNING : General : SphereMeshArchetype : load : material name not found! invalid sphere file?
E:\FL\Scratch\Source\Common\CEqObj.cpp(857) : *** ERROR: failed to find animation (Sc_open dock a) in object (0xa9e65443)E:\FL\Scratch\Source\Common\CEqObj.cpp(857) : *** ERROR: failed to find animation (Sc_open dock b) in object (0xa9e65443)
E:\FL\Scratch\Source\Common\CExternalEquip.cpp(142) : *** WARNING: CExternalEquip: Object (0xb6c3294c) missing hardpoint (HpWeapon03) for item (0x9726ff4e)
E:\FL\Scratch\Source\Common\CExternalEquip.cpp(142) : *** WARNING: CExternalEquip: Object (0xb6c3294c) missing hardpoint (HpWeapon04) for item (0x92284b40)
E:\FL\Scratch\Source\Common\CExternalEquip.cpp(142) : *** WARNING: CExternalEquip: Object (0xb6c3294c) missing hardpoint (HpCM01) for item (0xa3161805)
E:\FL\Scratch\Source\Common\CExternalEquip.cpp(142) : *** WARNING: CExternalEquip: Object (0xb6c3294c) missing hardpoint (HpTorpedo01) for item (0xb07c3d83)
E:\FL\Scratch\Source\Common\CExternalEquip.cpp(142) : *** WARNING: CExternalEquip: Object (0xb6c3294c) missing hardpoint (HpWeapon02) for item (0xb95ce2cd)
E:\FL\Scratch\Source\Common\CExternalEquip.cpp(142) : *** WARNING: CExternalEquip: Object (0xb6c3294c) missing hardpoint (HpLicense) for item (0xba934184)
E:\FL\Scratch\Source\Common\CExternalEquip.cpp(142) : *** WARNING: CExternalEquip: Object (0xb6c3294c) missing hardpoint (HpTorpedo02) for item (0xbd8f2301
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Hello Adoxa
Thank you for giving me all the precision.
I’ll have some other well, if you have time.
thank you
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sorry, I found thank you
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M.o.D. wrote:
use fldev to indentifie the crcd errors. ( fe. 0xa9e65443)seems that u have some doubled entries.
the "missing hardpoint " parts could be base loadout related.
(fe. when u have tractor beams @base loadouts)
so double check them, cuz many error checkers just ignore them.Hello, you have a link to FL Dev please!
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DwnUndr wrote:
Run datastorm, the errorlog will show you what half of those errors are.DwnUndr hello, I tried with Datastorm I find nothing with!
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Hi all,
Firstly, sorry for my English mispronounced.
I use a translator and I hope to be understood.The launch of Flserver.exe, I clicked on the view window and then launch console.
Until that no worries, everything starts correctly only series and error or just mark it in red or yellowHere, an example of a different line that I can have:
E: \ FL \ Scratch \ Source \ Common \ Systems.cpp (3008 ) : *** ERROR: Failed to insert basic “” into DB system due to invalid ID.
E: \ FL \ Scratch \ Source \ Common \ Systems.cpp (3003): *** ERROR: Failed to insert new base Into DB system ID due to collision.E: \ FL \ Scratch \ Source \ Common \ Archetype.cpp (1643): *** WARNING: [Ship] nickname = 0xbfc8e309 value is not unique. Aborted second version.
E: \ FL \ Scratch \ Source \ Common \ GoodList.cpp (432): *** WARNING: Good (0x9fc381cd) nickname from different equipmentE:\FL\Scratch\Source\Common\CExternalEquip.cpp(142) : *** WARNING: CExternalEquip: Object (0xa9e65443) missing hardpoint (HpTurret_S1_03) for item (0x8629504d)
E:\FL\Scratch\Source\Common\CExternalEquip.cpp(142) : *** WARNING: CExternalEquip: Object (0xa9e65443) missing hardpoint (HpTurret_S1_04) for item (0x8629504d)the existing program for the various problem analysis, exist there.
As I’m concerned, I can not find the problem
thank you
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RP 24 / 7 Stargate Infinity
- Freelancer Mod based on the Stargate universe -
–------------------------------------------------ ------------
The Various Options in the MOD
- 130 levels by the experiences , Unique and never seen in a Freelancer MOD !
- Trophies ( Run several spots to gained XP)
- Generators and engines evolutionary ( Each ship has three levels of upgrades)
- Mining ( have resources that will allow you to get some new, interesting and very useful to build a base )
- Creating Base by players ( It is possible to create databases in all systems)
- Reputation among factions ( managed by faction leaders )
- Manufacture of (weapons, resources , ammunition , equipment)
With many other surprises , do not wait and join us !
- 10 factions
- 55 vessels
- 45 systems
To join us is easy: make a presentation yourself.
After acceptance, you will have access to download the mod and its launcher. Then you’ll fifteen hours of flight made compulsory as [NEW] for the right to apply to the faction of your choice depending on space available and the response of the guild leader.http://www.youtube.com/watch?v=iMJDQAhjg3A&feature=player_embedded
The Factions
Listed below are available on the Guild Mod Stargate Infinity.
FACTION OF PROPERTY:
Veterans
Asgard
Atlante
Rebel Jaffa
Tau’riFACTION OF EVIL:
Asuran
Goa’uld
Oris
replicator
Wraith -
Hello,
i’m THOR38150 from The Stargate-Infini (administrator). We would like to apply for FLCN. Web site URL is http://www.stargate-infini.com
Thank you!
THOR38150
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Ok I’ll see if I find something in there
thank you
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one would have an idea please ?
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The player that is in front of me see the shield.
But for me it does not appear, did no fighting was done.
I out of a database.
The bar Blue Shield is not displayed to other players that I selected, it can see very well the shield is displayed by selecting my ship -
hello
i have a problem with the blue shield indicator. This one only appears randomly, is there a value in files or DLL which could cause that problem?
thank
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Hi all,
To Paf59 (or Frence, cause he have multiple pseudonyms)
he was a member of the SGI dev team, he left after some trouble with the Team and Forum. This don’t have any affiliation with TSP.
This case was discuused By phone with the concerned people.Case Closed.
Sorry for the inconvenience
Terratec 3D Models
What is the size limit for a system
What is the size limit for a system
Error flserver.exe
Error flserver.exe
Error flserver.exe
Error flserver.exe
Error flserver.exe
Error flserver.exe
Error flserver.exe
Stargate-Infini Server !
FLCN V 2.0 Applications
Where is my shield indicator ?
Where is my shield indicator ?
Where is my shield indicator ?
Where is my shield indicator ?
Paf +stargate infini please stop