Ship in multiple part
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hello all
as you know it we work to do best hitbox as possible
one limitation of the quality of a hitbox is that the sur exporter stop to 18 partsfor base is not really a problem because you can do multiple parts bases with parent/children in the ini file
so if we can do the same with ships we can do very accurate hit box
in fl original you can fly with missing part so the 3D engine can do it
my question is how to code a multiple part ship
for the base you have the principal part and x children
how do the same for ships ?
because if we can compose one ship with x cmp we will solve the hitbox limitationthe original ships was coded with [ship] [collision group] and [simple]
i have made some tests but it’s not working and i don’t have any more ideas for the right code …thx in advance