Editing Tools
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If it is it should be posted somewhere on the main page
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Its pretty senseless to ask what u generally need for modding as u will not find a use for some of them.
Think about what u want to do and then ask what u need for it or better browse the tutorial and the help section for themes that do match your needs and take the infos out of it, there is at last one thread for every thing u could acctually do in FL modding! -
Hmm… sounds like my kinda Q…
For a start… take a looksee at this pic… Its my “LAB” in all its glory (hehe) below that is all the tuts i have on file… also Just as important as ANY tool!..
as you can see… there’s everything from FLE… to the groovy “barmaker” right down to UTF 1.3 & the mighty 1.4… learning to use all that properly has taken some time but worth it when i get an “idea” and want a rough draft…
Most used tools would have to be…
FL-Dev
flidref106c
ALE Editor
FLIniEditorv144
ColourSoft Freelancer Tools
Hard CMP
Model Cloner
FLModelTool10ab6
UTF’s
FLE (sparingly!)
The SDK for any vanilla references…
“Both” DB Error checkers… & Tinyfish’s FLScan
FLstat (adoxa’s ver) & Flcompanion… to check that stuff is oki & in place
Hexexplorer for changing .dlls “limits”I used to play with the starsphere tool… but it no longer works under vista (love a fix guys) most of the other tools are needed on the odd occasion… or are for further learning (lithunwrap, Meshconv07b)
I would be willing to make a new “pack”… if all agreed it was ok… might even be an idea to whack in the ENB as well?.. I found the old tools pack to be a little… well… outdated these days.
Extra tools not found in the lab… “Externals” if you will…
Milkshape 1.7.4 & 1.8.2
Photoshop 7 with a ton of plugins/addons
the mighty DDS format… and every system tool/plugin
Paint.net…!!.. probaly use this more than Photoshop…
Taldren mod viewer… well, it was used… (lol)
3DSViewer_eng - click and view 3ds files!!.. yay
MaPZone2_2_6_1a - new tool in the lab… for texture fun…
Ioncross… and its companion progys…& Templates… make LOTS of Templates… & list EVERYTHING…
you’ll want it when it comes to rounding out all your new ideas and addons… (factions/reps/ships/eq… ect… it can get heavy…)I “think” thats it…
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I give permission to include my tools in ur pack…
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I found my old Freelancer Tool box few weeks before
Utilities And Other Goodies 1
Utilities And Other Goodies 2And actually, i remember LS’s website have this one too. Only one problem is some tools is very old, need to update.
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Thanks Xarian!
The reason I ask guys is I’m creating a very very stripped down version of XP (so much so that its size is about a 100mb or so on disk) with all the tools necessary for modding freelancer.
Call it a sort of Freelancer Editing Kit if you will.
People wishing to use it would just download a file, and then load it into a free “player”, and be able to use it without needing to install anything, as it will already be configured.
Files from the “host” or regular PC can be dragged and dropped right into the window of the editing kit, and dropped back out again to your desktop.
The main ability of this is it will allow those with Vista/7 etc (such as myself) to use programs that don’t work in them.
You can also use it as a side effect to browse safely, as if you did contract any malware etc it would be limited to the virtual environment.
So what I needed was a full list of tools, Xarian if you could create a pack then I can get to work on getting them all included, except the larger tools that is.
Anyone that would like to help, is also welcome to do so!
Including any suggestions for content, as it is will be a custom windows xp install, so it will mainly be designed for that, the start menu will only reflect editing tools etc.
So it won’t be used in place of a true operating system.
Got it up and running with a bare minimum XP install and Notepad++, my favourite editor for modifying ini files