BaseDestroyed() event & BaseID
-
Hello everyone,
I’m currently doing some code for our bases, and I have a little problem :
The BaseDestroyed() function use a iObject var which correspond to the SpaceID of the Base.
I would like to get the iBaseID of a base from the iObject var, but I don’t know how to do this ?
(I didn’t find the correct function to do this)
Thanks
-
Ok, thanks for it !
But I was also looking for a function which did the reverse thing :
How can I get the spaceID (iObject) from iBaseID ?
I would have a look to the function, but can’t find FLCore SDK.
Sorry to bother you, but I would really know it
-
This is very very odd, but this function wasn’t working all the time
(maybe my code is wrong), so I used iDamageToSpaceID to do what I need.Thanks a lot for your quick answers, and Bravo for your work, the more I know FLHook, the more I say “Waow !”