Monkey Universe
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Monkey Universe 2.50.1: A New Dawn
To enter the world of Monkey Universe, run the Auto Updater!Download Instructions:
Current members: Run your Auto Updater
New members: Download the AutoUpdater and follow these step-by-step instructions.Sever Homepage: http://monkeyuniverse.kicks-ass.org/?Welcome_to_M.U
Monkey Universe Story: http://monkeyuniverse.kicks-ass.org/?Monkey_Universe_Story
Server status: ONLINEStoryline and General Overview:
With the nomads gaining strength every day, the Robots, Monkeys, Order and House governments were finding themselves under increasing pressure to hold them back. The Nomads have already gained footholds in other systems. They have also learnt new tactics and fighting skills from analysing those of their foes. Now with these new skills they have become a force to be reckoned with.
However the Robots and Monkeys were not to be outdone. They have built two embassies in order for them to liaise battle plans alongside their house system allies. They also developed new and improved ships the likes of which have never been seen before.Furthermore, the Robots forged a deal with The Mercenaries providing them with a system to stand their ground. A system known as Robot 2, where The Mercenaries could assemble their fleets, repair their ships and make necessary changes to their armaments. These fragile links are however in balance as a new menace sweeps from recently discovered systems, The Fugitives. They appear to be artificial and deadly, other than that, little is yet known.
The main aim of this MOD is not to change the entire Freelancer universe, but to add some parts to the game to make it more challenging. As we wanted to keep the original Freelancer feeling we tried to add things that really fit into the Freelancer universe. The MOD now uses an integrated automatic updater developed by DB Software/Lancer Solurus which will download and apply new updates without having to re-download and re-install the whole MOD.
The question now is do you have what it takes to fight against a force that threatens the entire population of Sirius? The Nomads are here and here they intend to stay, The Fugitives double the peril. The future is in your hands, but can you make the difference? Step into the New Dawn:
A new mod release with a full South Seas narrative nearly a year in the making to support the new ideas. An entire history from 12,000 BC Dom’Kavash, the creation of the Nomads and Robots, Earth from 6,000 BC to the evacuation by Sleeper Ships and a detailed story of Freelancer, the Monkey Universe and our very own clans and players all worked into one server story.
Questions, so many questions:Who were the Dom’Kavash?
Where do Robots come from?
What are the Nomads after?
What happened to the 3 missing sleeper ships?
What is the Dyson Sphere?
Who are The Order?
Where in all of this turmoil do the wise and kind Monkeys fit in?Now a new question:
What is hidden on the far side of The Giant’s Causeway? What was so important that a vast minefield, a radiation cloud, asteroids and defensive turrets should have been placed between humanity and the vortex?For 800 years the humans who arrived in Sirius on board the Liberty, Bretonia, Kusari, Rhineland and Hispania have been soul searching. What they seek is the peace and tranquillity which they were promised before leaving the old world, the “New Dawn for Mankind”. The wise and kind Monkey God has helped guide and sooth but humans have still had their wars and now they have a new enemy which seems intent on torturing mankind eternally; The Nomads. Where is the New Dawn?
Take a jump through the Suez Vortex and discover the answers to so many of your questions.
Stand on the shores of The South Seas and watch the sun rise over a new order.
Do not just witness but be a part of a New Dawn for Mankind.
Downloadable Content:
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6 new systems including Amenthes, New Java, New Andaman, New Bengal, New Laccadive and New Aden.
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Many new features and bases including the giant Cox’s Bizarre and The Birthing Pool never seen before anywhere, newly developed modular stations including: Oman Refinery, Yemen Drilling and The Hive; many new planets and clan support stations and for the first time on Monkey Universe, Nebula which work to slow ships down.
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An entire new class of fighter ship including the Warlord, Spectre, Howler, Mantis and Eclipse and to pair with the new class of fighters, a new range of “combination weapons”, with devastating hull and shied capabilities.
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Tweaked Discoverer and Horus ships and added two new gunboats; Order and Robot.
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Personal pilots, cloakable ships, pilotable capships with assigned roles and dockable player battleships have been added to enhance server role-play.
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NPC Factions now fly new respective ships to provide greater resistance upon encounter.
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Many new commodities are now tradable within the SSP systems.
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Capital ships now benefit from the addition of cruise and long-range missiles.
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Edited NPC encounters in the Nomadia, Omicron Delta and Monkey Home World systems and adjusted mission payouts to higher than 5 million credits.
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Featuring new HD ambient lighting effects, Monkey Universe systems are now more atmospheric delivering a better gaming experience.
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Adjusted visual lighting in a number of systems.
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Edited explosion effects on capital-ships.
“Monkey Universe 2.50”
by the Monkey Universe Modding TeamLatest Update
- Added “Deimos” Robot Gunboat
- Added “Isis” Order Gunboat
- Made respective factions fly new ships
- Edited effects
- Added a missile weapon platform with long range missiles
- Made BS cruise missiles work
- Added a long range missile to BR and BH destroyer
- Edited BR destroyer torpedo turret to work
- Edited tons of infocard errors for stations
These are our ideas of a “better” Freelancer and you are invited to be part of it!
Visit us at: http://monkeyuniverse.kicks-ass.org or on our main forums at: http://monkeyuniverse.forumonline.biz/portal.htm
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