Starport Forge Project Requests
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w0dk4 wrote:
doneThank you.
The Forge is an incredible resource for developers and modders. I was able to do most of what I want to do, including private sub-projects with a public main project. It is easy to use and has a lot of excellent features.
EDIT: Questions moved to:
Forge Questions.
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Project type: Mod
Project name: Freelancer: Clan Wars
Project nickname: FL:CWDescription: A Clan Wars mod. The backbone of the project is to give players/clans the ability to get a server up in minutes, and get up and fighting in no-time. Features include new systems, new ships, player-flyable capships, PvP and PvE systems, and more.
Forge account name:
Vesko -
Project type : Mod
Project name : Eve-online Freelancer
Project nickname : EvelancerDescription :
This Mod is a total conversion of Freelancer with the items, ships, and races of Eve-online. Each house will be renamed as one of the major races of Eve-online and all ships within that race will become that house’s ships. Project created with CCP Games knowledge and approval.Forge acc name :
LonestarWell I thought about it and well I’m going to ask for it =^.^=
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Project Request:
Project type : Tool
Project name : SUR Builder
Project nickname : surBuilderDescription :
Automates SUR creation, with options for single-part models (makes a SUR that envelopes the model) and multi-part models (makes a form-fitting SUR). Originally developed by Lancer Solurus.Forge account name :
Bullwinkle -
Revision to my previous request: After discussion with Lancer Solurus, I created an umbrella project for maintaining all of his utilities.
Rights to individual sub-projects will require Lancer’s approval.
So the project is:
Project name : Lancer Solurus Projects
Project nickname : lancer -
Project type: Server Operator/Tool
Project name: Biocross Server Operator
Project nickname: BCSODescription: A Fully featured open source Server Operator written in VB.NET, revived by myself and once again. Ready to be properly tested after many months of preparation…
Forge account name:
HazardFN -
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How I didn’t notice this thread before?
forge.ini Project_Type = MOD Project_Name = Freelancer: The Knowledge Project_Nickname = FL-TK
Description:
The mod continiues the Freelancer storyline and challenges the player to explore new worlds, face new species, and choose between many new factions (with the original ones). The mod is actually a fusion of many ideas in one place, and extends the Freelancer universe by adding several new sectors. New missions expected too.
ModDB page
Mini-forum (Not officially opened yet)Forge Account:
I Have a problem logging in - it says the registration is successful but when I log in it says the account doesn’t exist.
Anyway, the nickname is TheDvDMan. -
http://forge.the-starport.net/projects/fl-tk
done, activated your account manually
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Project Type: Mod
Project Name: FL10K
Nickname of the project: FL10KDescription:
Adding a bunch of new ships and skins to existing factions, adding a few new factions and altogether ‘extending’ the Vanilla experience of Freelancer.Forge Account Name: Bobthemanofsteel
Is it possible to rename projects later?
Sticking with the working title for development aint too much of a problem I guess, but if the ability is there…Thanks for your time!
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Bobthemanofsteel wrote:
Project Type: Mod
Project Name: FL10K
Nickname of the project: FL10KDescription:
Adding a bunch of new ships and skins to existing factions, adding a few new factions and altogether ‘extending’ the Vanilla experience of Freelancer.Forge Account Name: Bobthemanofsteel
Is it possible to rename projects later?
Sticking with the working title for development aint too much of a problem I guess, but if the ability is there…Thanks for your time!
You cannot change the short “nickname” but you can change the project name.
Done
If you need SVN support, simply activate the module under settings and wait for at least one hour.
If you want it to be private, uncheck the “public” option.