Disco Account Manager
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The next version is out. Lots of changes:
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Added server status window.
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Added player status window.
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Added bulk character file editing.
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Removed auto-update char file scan and replaced it with flhook supported char file scan on player login and logout.
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Checks for corrupt character files. Scans the goods, equipment, and shiparch files to determine appropriate ship loadouts. Fixes some character file errors.
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Fix for bugs when running in non-English locales.
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Allow armor to be added in an un-armored ship.
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Fixed torpedos being classified as guns rather than torpedos.
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Fixed ammo being not classified as cargo.
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Support for non-standard ‘data’ directory.
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Fixed editing of ban reason.
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Reads hardpoints from ship UTF and compares them to the shiparch.ini hardpoints.
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Removed stupid click-once installer.
Get it here: http://forge.the-starport.net/gf/project/dam/ See the read me included in the release package for more information. The instructions for setup are a little terse. Post your questions, comments, bug reports and feature requests here.
The server is having a bad day.
The player status screen -
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Super! Loading to check…
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Cannon, you wanna have my babies? …
Worfeh, get in the queue …
From one who has to use this software regularly, it comes highly recommended.Hood
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And how to better compile?
What tools are needed?Edit: Has already found, thanks
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My try to do something.
Requirements:
- .NET 3.5 (dunno how to properly compile for 2.0)
Added:
- “Save as Restart” button
Removed:
- Link to SqlServerCe Client
Fixed:
- “Show original file” checkbox stays in position when window maximized
Testers:
- = Alex =
P.S. Someone plz check on x86 Wintel Platforms, because we have not them at the moment
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Flstaaaat with sorting and pages and direct upload to ftp?
Dunno, i am just learning.
Only Cannon or other C#/Web programmer may do it…
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well, i want this :
http://www.freeworlds.fr/fw166/flstat_online.html
it’s generated by ioncross here, or a .bat
but is there a chance to see it integrated in DS ? -
private void SendCommand(NetworkStream stream, string command, bool unicode) ```is declared twice - And it should be? Hmmmm…. one of them must be public? Aah, different classes...
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Player control plugin must help
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Yep.