Help with server error
Locked
Conventional Modding
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ok so i found 3 errors that look like this one
2d: E:\FL\Scratch\Source\Common\Archetype.cpp(536) : *** ERROR: Cannot create_instance(). Archetype (0x94a7d787) has no file assigned. NOT IGNORABLE
Using the crc tool i found they relate to the following 3 engines, 2 are used on npc;s the other doesnt appear to be used on anything.
ge_oe_engine_02
ge_merce_engine_01
ge_robe_engine_01The crc tool also displayed showed they exist in wep_equip and wep_goods.ini.
What i need to know is what the flserver errors log means by
“has no file assigned”
i honestly cant find any reason why these engines would not work they’re coded the same as all the others.
In case you need to see the code here it is
[Good] nickname = ge_oe_engine_02 equipment = ge_oe_engine_02 category = equipment price = 1000000 item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db combinable = false ids_name = 263703 ids_info = 264703 shop_archetype = equipment\models\commodities\crates\crate_grey.3db [Engine] nickname = ge_oe_engine_02 ids_name = 263703 ids_info = 264703 volume = 0.000000 mass = 10 max_force = 54000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 lootable = false
[Good] nickname = ge_merce_engine_01 equipment = ge_merce_engine_01 category = equipment price = 500000 item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db combinable = false ids_name = 263703 ids_info = 264703 shop_archetype = equipment\models\commodities\crates\crate_grey.3db [Engine] nickname = ge_merce_engine_01 ids_name = 263703 ids_info = 264703 volume = 0.000000 mass = 10 max_force = 54000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start_hf cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 lootable = false
[Good] nickname = ge_robe_engine_01 equipment = ge_robe_engine_01 category = equipment price = 600000 item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db combinable = false ids_name = 263951 ids_info = 264951 shop_archetype = equipment\models\commodities\crates\crate_grey.3db [Engine] nickname = ge_robe_engine_01 ids_name = 263951 ids_info = 264951 volume = 0.000000 mass = 10 max_force = 54000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start_hf cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 lootable = false