Why on New London does this happens to me???
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I retextured the Anubis, Order Very Heavy Fighter. Now it looks like this.
But only at the vendors or in planetscape. In space it looks like this:
I used .dds DXT1 and after that, when it didn’t work at all, I changed to DXT3. Now I have this.
Am I using the right textures or is it a wrong .ini entry? ??? ??? ???EDIT: The screens are small. On the second one is Anubis with its old texture in space. But I want the new one like in the first picture.
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If you cloned the Anubis, did you make sure to rename all parts and change all CRCs (in the MAT/CMP files)? Otherwise, texture issues such as these can happen.
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CRC’s? Ahem. No
How do I do that?
EDIT: So I have to rename the parts (material and texture libraries) in the .mat, but where to put the CRC’s I get from the names I gave the parts?
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It’s pretty complex (don’t remember where off-hand); I thought there was a ship cloner laying around somewhere?
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I belive there is. I also belive I have it on my hard.
THANKS!!!
EDIT: Cloning a model, what a nice way to ruin my day!
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As handy as the cloner is, it’s a major PITA to get your clone to work right.
I did a tutorial on how to get a clean clone out of it, but I’m damned if I can remember were it is or if I even posted it.
not only do you need the cloner, you also need the UTF edit, a hex editor & a CRC calc.