Missions in large systems
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The second possibility is out of the question, as the systems we are talking about are COMPLETELY the same as the original ones. In FLE, or the navmap, for example, you can’t even tell the difference. It might be 5x the size, but everything is where it proportionally should be - so this, I believe is still more of a distance-from-base issue.
I will try your first idea, but seeing that it didn’t work in california or colorado, I have high doubts that it will in a custom system.
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**Well, you could simply add extra zones near each base, a bit tedious but it would clear up part of the problem, another on is are you red to any of the factions in New York, if not you won’t get hardly any missions.
In SSM, I have a 700k system from side to side, missions are quite prevalent at all of the bases, I used to never get any until I moved some of the zones to within 30k of the center of the planet (to the center of the zone).
New York is usually no problem to edit for me, I have found that as long as I put patrol paths endpoints to the correct base, then I don’t have any crashes in that system.**