Unique ship textures in-game
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When u got a grey material instead of your texture than something in your texture is wrong maybe its a tga file inside a MIPS node or a dds in a MIP0 node.
Might also be a wrong name, remember that the the textures libary uses the same name as the nodes in the material libery for example:
Material library:
-bw_plate01 <-thats the name u need to enter into your cmp NOT the name from the texture library
–Dt_name (enter here your texture in this example it should be bw_plate01.tga)
–Dt_flags
–TypeTexture Library:
bw_plate01.tga
-MIPS (MIPS means it inlcudes a dds texture panel, if its tga it must be MIP0)Yes, i tried both tga, and .dds, these textures were in use before.
As you advised, i opened the mat library, and at the names there is a little window at the right side name is ASCII
and there i can not modify manually the original name.
And one more thing: it seems when i rename the lods in the cmp the model itself dissapears. -
@Gibbon:
Why not just load the model into milkshape, rename the groups and texture and save it as a new model, takes 5mins
A bad thing is i am by no means an expert on milkshape, except i imported ms3d files to 3ds, but it was a trial version, and it has expired.
^
I
If i could i will.