[Freelancer Mod News]Solurus Systems 1.171
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{mos_smf_discuss:Front News}
Solurus Systems V1.171
Created by Freelancer Fans
A sci-fi MOD containing many different universes combined into one. Systems are based mainly on the Star Trek universe, each race from the show are near their respective location in the galaxy.
This MOD is designed with role playing in mind. NPC reps only change for the NPC you shoot. This way a player can have a rep change done and it does not change for any new faction once set. Only the original factions can be changed since the files for them haven’t changed.
113 New factions
143 Systems
351 ships
50 million starting credits
All gates unlocked
Many new commodities, quadruples the amount available
GPL based economy, you can have over $20,000,000,000,000,000 worth
All new graphics, icons, weapons & shields
Ship armor available for purchase
Scanners and tractor beams for sale
NPCs drop GPL, new commodities, engines and new power supplies
New high paying missions up to 1.5 billion
Custom startup movie
Admin system, ship, thruster, weapons and shields
Cruise speed set to 1500
NPC cargo vessels heavily armored
All NPC and players ships rebalanced into 10 classes
All original ships upgraded to MOD standards
High speed tradelanes
New jumphole FX
Maximum credit limit increased to the game’s maximum allowable amount - $2,147,483,647 (2.1 billion)
SS MOD Clans have NPC factions now
Most of the non-Freelancer ships were converted to Freelancer by our MOD team
New ALE FX
All original authors are free to use any part that is your work, even if it has been updated.
Click here to download the full 1.171 Solurus Systems MOD for Freelancer (339 Megabytes)
Install the GLS workaround by using the software below, this will allow you to see the global server list.