Error / Bug in FLMM-generated ids_info (XML)
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One of the FLMM-generated ids_info’s in my mod is bugged, but I cannot find what I did wrong.
Problem is: the text is displaced twice:
- first correctly, as intended
- right after with al the <xml>, <rdl>tags etc. visible in-game.
I can’t copy-and-paste as the comp I use to connect to the internet is not the one where my mod is on (I’m at my workplace now )
I wonder if I did something wrong, or if this a known bug / issue. Anyone any ideas what might trigger this phenomenon?
I already replaced the " in the script with ’ , to differentiate them from the ones that include the entire XML script. This does not make a difference.
Thanks in advance for any input.</rdl></xml>
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Hmmm…. FLMM says it parsed an error: found without preceding
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No, the correction of the tag did not influence the issue described in post #1, so my question/request remains:
Anyone any ideas what might cause the issue described?
Thanks in advance!
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SHAME ON ME
After looking at it again, for the upteenth time, I noticed a part that went
<text><text>but should have been
<para><text>After the correction, the text was displayed correctly.
That means I’ve waisted 4 posts of serverspace, and some valuable minutes of anyone who read it. I’m okay with a possible moderator’s decision to remove this entire thread. But it could also remain as a monument to remember that errors can be easily overlooked :roll: :P</text></para></text></text>
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Yep, don’t feel bad, it’s a good pointer for someone else as a reminder. I need glasses at the best of times to find problems like that one.
But as you can see we couldn’t really help without your data in sight.