Use_animation research again
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Conventional Modding
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Well, there is some topics about this:
http://the-starport.net/search.php?query=use_animation&action=resultsWhat we have:
use_animation as internalfx works well
use_animation for gun does not work.
use_animation for launcher read and saves projectile_archetype but nothing is going on.
Maybe all should work but for what type of gun?
What mean launcher (Archetype::Launcher) in this case?PS. We tried to use cm, mine and rocket launcher with 5 barrels animated model (br_auto_shotgun.cmp) but no luck…
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Just as a matter if interest, how did you get the animations to play?
HeIIoween wrote:
use_animation as internalfx works well
and can we implement in game? I take it the guns dont actually fire or he would have shot himself? 8-)