I wish i had started my modification ages ago!
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Im sorry about the spam.
The tests seem to be going smoothly except when Dexter Wins ,then i really want to beat him!
Thats when you should put 5000 Credits On That Guy Trent -
This is last one for a while, i promise…
Cloaking NPC tests -
Recently, i have been working on tests with the mod and multi-player to see what works and fits in with the idea.
So i started with a vanilla server (Astrodome V0.01 on the list) and added new starting templates, unlocked gates/holes etc… for players to have a new experience without actually have to download any mods.
After editing npc and base weaponry the server started feeling much better and the population started growing.
After finally getting some of the single-player factions added into the mix i started remembering the fun i had with the mission scripts and decided to give Multi-player mission scripts another go…So far the results are great!, added two dockable base’s into the Newyork system which the players have been docking and interacting with, lots of other objects and single-player npc with no mods needed by the player at all… Anyways…
The vanilla server has got me hooked, so my work on the main mod of this topic will be on hold for a while.