Total Conversion Team seeks Texturer/UV Mapper
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The Developers of the Freelancer Total Conversion Mod, “Freelancer: Black Dawn”, are seeking a dedicated UV Mapper and texturer for custom, halo-based models we are constantly developing.
Freelancer: Black Dawn is a Halo-based modification set at the beginning of the Human-Covenant War. Except that we’ve handed the storyline to the players. Once the modification is in full… release, players will act out the Battle of Harvest. The winning side makes takes over Harvest, and the war continues how the players see fit.
For now, we’re working on our first Alpha server-wide event known as GREEN vs. GOLD. Players pick which side they want to play, and then we work on testing the balance of ship classes for the Human UNSC.
All of the developers have high hopes for this modification. We’ve released a Pre-Alpha with a set of three ships playable in the Vanilla Universe (needless to say, the ships simply blew anything Vanilla away), though we’ve taken the server offline for GREEN vs. GOLD final bug-testing.
Our Models look great, but they need textures to be the awesome we’re seeking! Any help would be very much appreciated!
Our website is here: http://black-dawn.fl-wt.com You can PM me there or reply to this topic. Many many thanks in advance.
Descender, Head Director.