Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
turret as a weapon? animated barrel/gun part must be assigned to the “rev” node. This is automatically done (at least with Ms CmpExpoter 0.3),
i cant use 0.3 as it never exports correctly. is there any other way to do this.