Armor as equipment
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I don’t think there’s an armour Hp as the armour isn’t equipment like a gun or shield it just scales up the hull hit points, the entry below is from the select_equip ini
[Armor]
nickname = armor_1
ids_name = 460064
ids_info = 461064
hit_pts_scale = 1.25
volume = 20
mass = 20
lootable = trueIt’ll need to be listed in the market_misc ini as well on whatever bases are going to sell it
MarketGood = armor_1, 0, 0, 10, 10, 0, 1
The mod these entry’s are from had sell-able engines and power plants as well but I’m not sure if there’s some changes need to be made to allow that.
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It’s an old one called Antares I used to work on it’s sadly no longer active, as I did most of the system building on the last release/update I still have the mod files.
I think it was around the same size as Discovery 100+ systems, 300+ bases and about 250 ships (fighters and capital), although it had a non dynamic economy the economic structure was large and complex and paid as well(or better) than most missions.
The MOD DB page is still there but the site links are broken