Hack Turret View???
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Why is that when I do the hack for turret view (this URL -> http://the-starport.net/freelancer/wiki/index.php/Limit_Breaking_101#Turret_View_.2F_Mouse <<<–- using the ““camera is independant of ship movement in turret view (PART 1, 2, 3 & 4)”” ) and I test it in-game, still the camera is not independent when you move your ship up, down, left & right.
I don’t know if I am wrong about it cause what I expect is that the camera will not move or in a steady mode and if you press the movement keys, only the ship is the one moving.
I also double(even triple) check my entries before I test it in-game to make sure that I enter it right but it did not execute for what I expect.
I also use:
- disable camera level during turret view (fixes ship movement bugs in this view)
& - keyboard moves ship in turret view (PART 1, 2, 3, 4 & 5)
… its still the same.
Can someone please also check it if the given codes are correct. And/or maybe show a video that it is working
TY
EDIT:
By the way, option 2) keyboard moves ship in turret view (PART 1, 2, 3, 4 & 5) does work for me.I really don’t know what does option 1) do… Does it able to move your camera freely by going up and going down? Because the word “level”…
- disable camera level during turret view (fixes ship movement bugs in this view)
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wasabitoy wrote:
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Can someone please also check it if the given codes are correct. And/or maybe show a video that it is workingTY
EDIT:
By the way, option 2) keyboard moves ship in turret view (PART 1, 2, 3, 4 & 5) does work for me.I really don’t know what does option 1) do… Does it able to move your camera freely by going up and going down? Because the word “level”…
Do you have next behaviour?
While in turret view without mouse flight, steering is continuous, but activation of mouse flight stops turns and must be applied new key press for steering to begin again.
But as no one flies big vessels, not bother much. -
You might find some insights at the original thread.
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@ sumanuti
Thank you for your time on making a video and for explaining it.
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@ adoxa — The God of Freelancer… LOL
& Chris Roberts — The God Father of Freelancer… hehe!!! {-_-}
adoxa thank you for the thread
My Lord adoxa, is there a way to disable the chase camera in turret view? (e.g) If you roll your ship, the camera will not follow the ship’s rolling movement… (i.e) when the ship moves the camera will not chase or follow the movement of an/a object/ship.
touché Juan…