Need some help for a Freelancer server.
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Hello freelancers.
I have some questions. I’ve been searching the internet but with no luck.
I’m trying to make a Freelancer server, with no mods or anything, just the standard version but I want to edit some settings and I don’t know how.My goals:
1. Edit player / character starting funds.
2. Edit missions payout, basically I want to raise them to be a little higher that the standard payout. I’m thinking double/triple them or something like that.
I manage to edit the characters founds separately with IONCROSS Freelancer Server Operator mk.V.1, but only after the player creates the character, and I have to edit every one individual.
This is not such a big problem because I usualy play with a group of friends that varies between 4 and 10.I whould really apreciate if someone could explain me how to edit and raise the missions payouts.
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Hi Crocosbaur.
There’s quite a lot of ways for you to do those things. In the download section there are many server operator mods which will give you many options for new players. I’d probably recommend serveroperator2(I think it was made by Chips).
I think the mod called ServerMissions will change mission reward prices.If you don’t want to bother with downloading mods/mod managers then you can edit your files manually. Although you may need to download an SDK so you can view/edit files in Notepad or similar.
Open the file named newcharacter found in the server freelancer folders :FREELANCER\DATA\CHARACTERS\newcharacter
it looks like this:
[Pilot]
nickname = trent
body = trent
comm = trent
voice = trent_voice
body.anim = Sc_MLBODY_STND_000LV_A_31
thumb = interface\intro\objects\MULTI_blackdragonmale.3db
comm.anim = Sc_comm_body_unfold_female, Sc_headCOM[Package]
nickname = ge_fighter
strid_name = 11051
strid_desc = 11551
ship = ge_fighter
loadout = MP_ge_fighter
money = 2000 <–- change me[Faction]
nickname = new_player
rep_group = co_ic_grp
base = Li01_01_Base
Package = ge_fighter
Pilot = trentThat should adjust new player starting funds, As you have probably noticed you can change the starting location etc too.
For the mission prices there are some tutorials that can probably help you more than me, but basically you can adjust each base by looking in the mbases.ini found :\FREELANCER\DATA\MISSIONS\mbases.iniEach part that has [MBase] is the start of a new base. The part that looks like this next bit and is the bit you need to adjust slightly (this example is taken from planet manhatten) :
[MBase]
nickname = Li01_01_Base
local_faction = li_p_grp
diff = 1
msg_id_prefix = gcs_refer_base_Li01_01_Base[MVendor]
num_offers = 8, 12 <–- this bit is how many jobs the base will offer (min,max)[BaseFaction]
faction = li_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 0.112387, 30 <–- this bit is (I think) min reward/max reward/player level
npc = li0101_lnavy_001_f
npc = li0101_lnavy_002_m
npc = li0101_lnavy_003_f[BaseFaction]
faction = li_lsf_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 0.112387, 20
npc = li0101_lsf_001_f
npc = li0101_lsf_002_m
npc = li0101_lsf_003_m[BaseFaction]
faction = li_p_grp
weight = 30
offers_missions = true
mission_type = DestroyMission, 0.000000, 0.112387, 50
npc = li0101_lpolice_001_f
npc = li0101_lpolice_002_m
npc = li0101_lpolice_003_mIt’s been along time since I edited the random missions so like I said you are better off checking out the tutorials… you maybe need to edit the PTough.ini aswell (its in the same folder as mbases).
I hope some of this helps you…
Regards, Khayman. -
Ok, thank you very much for the answer.
I’ll check the mod first and try to edit some files. I will come back with an answer after I manage to do those things :D.All the best, Crocosbaur.