Story Mission level requirement
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Hi modders.
Is it possible to change the value of Player level that the story mission asks you to have?
I would like to have more levels between story missions. Lets say that as soon as you get your level 2 you will have more time to play and free roam. Until let’s say 5, then the Ashcroft Story Mission would start… etc
Is this possible? Tried to search through forums but couldn’t find anything
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storylvl plugin by adoxa
http://adoxa.altervista.org/freelancer/plugins.html
“Allows customization of the money required to advance level during the story. See storylvl.cpp for usage.” -
@SWAT_OP-R8R Hi SWAT, thanks for reply
Yes I know about that plugin, actually gonna use it definitely (all praise Adoxa ) But I just was curious if its possible to set it even like this.I was trying to offer player diff range of missions on stations from easy ones for default 3k to a more diff ones for lets say 50k (without changes to player level). Wasnt sure if its possible as I know that game looks at the current level of the player in that big equation. So I thought that enabling player to have those “between story” levels would increase the variety of difficulties for him.
Its one of those things I missed in default Freelancer that even though I was good enough to hop onto a tougher missions, I could not as the game still considered me a newbie
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