HkSaveChar
Locked
FLHook Development
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Ahoy again.
I thought HkSaveChar can be used to save the character onto the disk and that would include its current state. But i witnessed HkSaveChar does not save the players position in space.
Whenever i call that and then shut down flhook and restart the player is again docked at the last station.
So is that by purpose or do i something wrong and is there a way to save the players state - also if he is in space?