Remove AutoSave on SinglePlayer mission start
Locked
Conventional Modding
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Hello! I creating dialogs for my mod like this:
https://www.youtube.com/watch?v=OCpWftuyHkgOn every click “Accept” FL creates AutoSave file. Anybody knows how disable it?
What a reason:
Autosave keeping current room. It’s not problem on default rooms (Deck, Bar etc). But on special rooms (like Deck2 and Planetscape2) it save wrong player position.To fix it i need to create many triggers. But i not wont it.
Please, help!