3D Model Showroom
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Yes well, if you wanted a structurally sound ship you wouldn’t put any windows on it, but it’s a game, so aesthetics very important.
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It is not comfortable for workers to drop H-fuel packs to the boilers without these two windows! ))
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The windows on the engines thing didn’t occur to me at all. Whenever the next time that I change the model is, I’ll definitely either remove or move those windows, along with some changes to the engine assembly altogether. Where they are now implies that there is a room where the engine assemblies should be.
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And once again, the engineers sigh a solemn sigh at their plight in this dark and ugly world. ;(
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I don’t think you understand the issue. Think of a modern fighter jet for example, or even any rocket. The nozzle you see in the back is just that, a nozzle. The actual engine itself takes up a large amount of space inside the plane/ship, and as currently designed, that space right now is taken up by a room in place of where the actual engine itself should be.
What I will do when I get around to changing the model around, is move the windows, and imaginary room, to between the two engines. This is a much more plausible place for the engineers to work as it allows access to both engines above and below.
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I understand perfectly, I wasn’t exactly arguing for realism’s sake.
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And to second engine engineers coming by elevator! )
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You know, you can always use our well old ladder! ^^ This is cheaper and it take less place!
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Again, some really nice work, y’all. Love the redesigning of the Vanilla Ships. Need to recreate more of them to show progress in the present and future of Vanilla.
I think many would come back and replay it with a mod of these new ships available for it.
gj
HK
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Why485 wrote:
I ended up making a couple scale renders to point out just how much bigger the “new” Rhino is. It was meant to be a frigate or corvette sized ship. (Not necessarily to traditional Freelancer scale. More like Nexus/EVE scale.) For my project I also needed forward firing engines, so those are also integrated into the design.The ship design will probably changed and get updated as I require new design features and think of other details to add.
if you would kindly put these ships in a xml format i would like to put them into a vanilla freelancer mod that i have been working on. not server side but open single player.
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A Destroyer.
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Wow, that looks great Fagu. I really like the overall design and shaping of it. It’s really well done. I also love the engine design. It reminds me of Freespace.
I really wish I had the time to create ships like that for my project. Creating art assets takes so much of my limited free time for my project. It doesn’t give me much time to actually write code.
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Funny thing is, I HATE those engines XD