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3D Model Showroom

Scheduled Pinned Locked Moved Modeling and Texturing
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  • S Offline
    S Offline
    Sizer
    wrote on last edited by
    #907

    It supports 2010/2011 all editions.

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    • G Offline
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      GeoCalibur
      wrote on last edited by
      #908

      Dang it! I don’t want to pay $35 for Milkshape, and certainly not $5,000 for an earlier version of MAX. Any other options? Converters, free tools, open source SUR projects?

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      • F Offline
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        FriendlyFire
        wrote on last edited by
        #909

        If you have access to the 2013 student edition, you have access to 2010/2011.

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        • G Offline
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          GeoCalibur
          wrote on last edited by
          #910

          Upon loading the maxCMPExport2011_x64.dle . . .

          The procedure entry point
          ?GetInterface@ClassDesc@@UEAAPEAVFPInterface@@PEAD@Z could not be located in the dynamic link library core.dll

          Gave me an error code 127. Procedure not found.

          BTW, How can I have access to it when I Installed Max 2013 from an Educational bundle?

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          • F Offline
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            FriendlyFire
            wrote on last edited by
            #911

            A) We don’t condone piracy.

            B) MS3D’s exporter is far inferior to 3ds. Just go grab Max 2011 from Autodesk’s student site? We’ve already told you the exporter won’t work with 2013 so I don’t see what the hell you expected when you put it in anyway.

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            • G Offline
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              GeoCalibur
              wrote on last edited by
              #912

              Because I’ve already graduated from college, the .edu email used is expired. Therefore I cannot grab anymore student licenses. Why can’t you update the Max plugins? I strongly encourage you do this because I don’t have access to the student downloads anymore.

              FACEPALM I thought my membership expired, I guess not. I’m downloading Max 2011 now. Sorry for the inconvenience.

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              • S Offline
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                Sizer
                wrote on last edited by
                #913

                Because ‘we’ are not a unified group, and it is not a developer tool, but a community tool compiled by a community member. ‘We’ do this in our free time, and ‘we’ decide what we publish for. I can tell you as a game designer myself, that MANY companies maintain legacy versions of suites because most places DON’T update plugins for every new version.

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                • ? Offline
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                  A Former User
                  wrote on last edited by
                  #914

                  Sorry for offtop and calambour, but Kuze’s signature is pretty 😄 Well - Model showroom really! 😄

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                  • ? Offline
                    ? Offline
                    A Former User
                    wrote on last edited by
                    #915

                    GeoCalibur wrote:
                    Dang it! I don’t want to pay $35 for Milkshape, and certainly not $5,000 for an earlier version of MAX. Any other options? Converters, free tools, open source SUR projects?

                    Well, for sake it is KHeD - works well with Milkshape plugs - drop 'em into installed KHeD folder and work

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                    • G Offline
                      G Offline
                      GeoCalibur
                      wrote on last edited by
                      #916

                      Yes but the textures come out weird. Like it’s missing some features.

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                      • K Offline
                        K Offline
                        Kuze
                        wrote on last edited by
                        #917

                        HeIIoween wrote:
                        Sorry for offtop and calambour, but Kuze’s signature is pretty 😄 Well - Model showroom really! 😄

                        8-)

                        We are offtopic since post 903 btw :-).

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                        • G Offline
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                          GeoCalibur
                          wrote on last edited by
                          #918

                          Shouldn’t we move the tangent to another thread?

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                          • ? Offline
                            ? Offline
                            A Former User
                            wrote on last edited by
                            #919

                            Nommie turrets at SolCommand’s model 😄

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                            • K Offline
                              K Offline
                              Kuze
                              wrote on last edited by
                              #920

                              My quick version of the Python Clipper from Elite. Not as impressive as Griff’s but not the worst also 🙂 It is a WIP, not sure if I will have time to finish it.

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                              • K Offline
                                K Offline
                                Kuze
                                wrote on last edited by
                                #921

                                A new bulky pirate VHF.

                                ![](http://i1274.photobucket.com/albums/y437/zsoca-san/3D WIPs/TTY-70002Warthog_zps740d8aa6.png)

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                                • S Offline
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                                  Sizer
                                  wrote on last edited by
                                  #922

                                  Very nice. Looks very Wing Commander

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                                  • K Offline
                                    K Offline
                                    Kuze
                                    wrote on last edited by
                                    #923

                                    Thanks.

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                                    • K Offline
                                      K Offline
                                      Kuze
                                      wrote on last edited by
                                      #924

                                      Another ship, this time a fat freighter :D, the ship started as a slim fighter, but a few things got messed up, and I ended up with this baby. It have 6 hardpoints for turrets and 2 for guns.

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                                      • H Offline
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                                        Hrimthur
                                        wrote on last edited by
                                        #925

                                        Great Job Kuze !! Lamborghini among cargo ships 🙂

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                                        • J Offline
                                          J Offline
                                          J.Walker
                                          wrote on last edited by
                                          #926

                                          Nice design Kuze, i like the looks of that one. Would love to see it with some textures.

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